CODES (I-R)
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-J-
Jet Force Jemini-

Rainbow Blood mode
Collect 100 ant heads to unlock the "Rainbow Blood" option on the cheat menu.

Jet Force Kids mode
Collect 200 ant heads to unlock the "Jet Force Kids" option on the cheat menu. Enable this option to unlock the kid version of the game's characters.

Ants Into Pants mode
Collect 300 ant heads to unlock the "Ants Into Pants" option on the cheat menu. Enable this option to get stick figures with large pants as enemies.

Play as Yellow Ant in deathmatch
Make contact with the hidden Totem Pole with Vela in Goldwood.

Play as Blue Ant in deathmatch
Make contact with the hidden Totem Pole in SS Anubis (Generator Room 2F).

Play as Red Ant in deathmatch
Make contact with the hidden Totem Pole with Juno in Ichor (Military Base).

Play as Green Ant in deathmatch
Make contact with the hidden Totem Pole in Spawn Ship (Cargo Sewer).

Play as Male Tribal in deathmatch
Play as Lupus and collect the Magenta Key in Eschebone (Thorax. left intestine). Then, make contact with the hidden Totem Pole with Lupus in Sekhmet (Channel Area).

Play as Female Tribal in deathmatch
Collect the Mine Key. Then, make contact with the hidden Totem Pole with Vela in Rith Essa (Mine).

Play as Zombie Termite in deathmatch
Make contact with the hidden Totem Pole with Lupus in Tawfret (Treehut).

Play as Beetle Termite in deathmatch
Make contact with the hidden Totem Pole with Vela in Tawfret (Tomb).

Play as Metallic Termite in deathmatch
Make contact with the hidden Totem Pole with Lupus in Sekhmet (hover across the Spiral Walkway).

Play as Purple Termite in deathmatch
Make contact with the hidden Totem Pole with Juno in Mizar's Palace.

Play as Cyborg Ant in deathmatch
Obtain an expert rank with Floyd on all Floyd levels.

King of the Hill multi-player level
Make contact with the hidden Totem Pole in Cerulean Holding Room.

Tunnels multi-player level
Make contact with the hidden Totem Pole as Vela in Rith Essa Waterfalls.

Rith Essa Mine multi-player level
Collect powered jetpacks. Then, make contact with the hidden Totem Pole in Walkway Station.

Space Station multi-player level
Make contact with the hidden Totem Pole in Space Station Basement.

Goldwood Target Range multi-player level
Obtain a gold rank on the Goldwood Floyd level.

Rith Essa Target Range multi-player level
Obtain a gold rank on the Eschebone Floyd level.

Jeff And Barry Arcade Racing multi-player level
Obtain a first place score on Jeff And Barry Arcade Racing at Ichor Arcade.

Jeff And Barry Arcade Racing II multi-player level
Obtain a first place score on Jeff And Barry Arcade Racing II at Ichor Arcade.

Greenwood Village Race Track multi-player level
Obtain a first place score on both Jeff And Barry Arcade Racing machines at Ichor Arcade.

Mizar 3D Racer multi-player level
Finish in first place in the races at Mizar's Palace.

Alternate title screen
Accomplish the following tasks during the game to unlock different sequences on the title screen:

Rescue Vela (Juno and Vela run on their ship)
Put Floyd back together (Juno and Vela run and Floyd flying on their ship)
Have Lupus (All characters run on their ship)
Defeat Mizar once (All characters wearing upgraded armor run in Mizars Palace)
Defeat Mizar for the final time (Juno, Vela, and Lupus wearing regular armor walking down a runway on Earth)
Hints
Avoid getting hit by flying objects
When reaching a section with small flying objects, run behind a tree and repeatedly run sideways to avoid getting hit.

Collect out of reach gems
Shoot gems that are out of reach to bring them within range.

Refill ammunition
Switch to the shotgun, pistol or machine gun if running low on ammunition and run over the bodies of dead enemies to collect more bullets for that weapon. To refill the flame thrower, shoot Tribals once to force them to drop their lanterns without killing them. Collect the lanterns to use as flame thrower ammunition.

Special abilities
Juno can walk on fire (lava), Vela can swim, and Lupus can hover.

Hover with jetpack
Press C-Down to hover with the jetpack. Note: This consumes less fuel then actively flying.

Quick character change
At the map screen, press C-Left or C-Right to quickly change the character icons.

Super jump
Hold C-Up to perform a super jump.

Hear Lupus howl
While playing as Lupus, press C-Down.


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Game Shark Codes

Note: You must have a 2.2 or higher version of the Game Shark to use these codes.


Zelda Keycode Required
99 Mizar Tokens 811E61F4 0063
99 Ant Heads 811E61EA 0063
99 White Heads 811E61E8 0063
Infinite Continues 800A3281 0002
Max Health 801E61E5 000C
Infinite Health 801E61E2 0040
Max Pistol Ammo 811E6216 03E7
Infinite Pistol Ammo 811E61F6 03E7
Max Homing Missiles Ammo 811E6218 03E7
Infinite Homing Missiles Ammo 811E61F8 03E7
Max Machinegun Ammo 811E621A 03E7
Infinite Machinegun Ammo 811E61FA 03E7
Max Plasma Shotgun Ammo 811E621C 03E7
Infinite Plasma Shotgun Ammo 811E61FC 03E7
Max Shocker Ammo 811E621E 03E7
Infinite Shocker Ammo 811E61FE 03E7
Max Tri-Rocket Launcher Ammo 811E6220 03E7
Infinite Tri-Rocket Launcher Ammo 811E6200 03E7
Max Flame-Thrower Ammo 811E6222 03E7
Infinite Flame-Thrower Ammo 811E6202 03E7
Max Sniper Rifle Ammo 811E6224 03E7
Infinite Sniper Rifle Ammo 811E6204 03E7
Max Grenades 811E6226 03E7
Infinite Grenades 811E6206 03E7
Max Shuriken 811E6228 03E7
Infinite Shuriken 811E6208 03E7
Max Fish Food 811E622A 03E7
Infinite Fish Food 811E620A 03E7
Max Timed Mines 811E622C 03E7
Infinite Timed Mines 811E620C 03E7
Max Remote Mines 811E622E 03E7
Infinite Remote Mines 811E620E 03E7
Max Flares 811E6230 03E7
Infinite Flares 811E6210 03E7
Max Cluster Bombs 811E6232 03E7
Infinite Cluster Bombs 811E6212 03E7
Have Weapon Modifier 801E61EC ????
Have Key Modifier 811E6248 ????
Quantity Digits to Accompany Have Weapon Modifier Code
0001 - Pistol
0002 - Homing Misiles
0004 - Machine Gun
0008 - Plasma Shotgun
0010 - Shocker
0020 - Tri-Rocket Launcher
0040 - Flamethrower
0080 - Sniper Rifle
0100 - Grenades
0200 - Shuriken
0400 - Fish Food
0800 - Timed Mines
1000 - Remote Mines
2000 - Flares
4000 - Cluster Bombs
7FFF - All of the Above
Quantity Digits to Accompany Have Key Modifier Code
1000 - Green Key
2000 - Purple Key
4000 - Red Key
8000 - Yellow Key
F000 - All of the Above


Note: Even with all of the required, these codes still cause the game to sometimes crash. Continue to reboot the game until it does not crash for at least two minutes. This could take up to or more then ten times of rebooting, however if the game runs fine for at least two minutes, then it probably will not crash again.


-K-
Ken Griffey Jr.'s Slugfest-

Hit a homerun
While in the batter's box with Ken Griffey Jr., press Left(2), Right(3), Left(2) before the pitcher winds up to throw the ball. If you entered the code correctly, Ken Griffey Jr. will point his bat in the direction where the ball will be hit. Then, successfully connect with the ball to automatically hit a homerun.

Exploding batter
While in the batter's box, quickly press Right, Left, Down, Right, Left, Up, Right, Left, Down. Then your batter will explode and reappear after the next pitch.

View fireworks
Select exhibition mode. Then at the stadium selection screen, press Z to enter "View Stadium" mode. Then, press R + Z to shoot fireworks near the home plate section of the stadium.

Flying outfielder
Wait until a pop fly to the outfield is hit by your opponent. Allow the ball to drop, then pick it up. Hold Z and press C-Up to run into the infield with the ball. Then, press C-Right, C-Up, C-Left, C-Down, C-Left, C-Up, C-Down, C-Right, C-Up, C-Left, C-Down to throw the ball to various bases. If you entered the code correctly, the crowd will boo. Then, intentionally ignore the next ball that is hit into the outfield, and repeatedly tap A or B to fly.

View CPU pitches
Press R on controller two when your team is at bat.

Big head mode
Win the World Series on the rookie difficulty setting. Then, create a player with the name "CODE BIGGHEDZ". If you entered the code correctly, you will hear a sound.

CPU vs. CPU mode
Win the World Series on the all-star difficulty setting. Then, create a player with the name "CODE CPUVSCPU". If you entered the code correctly, you will hear a sound.

Tick team
Win the World Series on the veteran difficulty setting. Then, create a player with the name "CODE THETICK". If you entered the code correctly, you will hear a sound.

Bonus teams
Create a player with the name "CODE EMOTIONS". If you entered the code correctly, you will hear a sound. The new teams can be used in any mode except for season mode. Alternatively, win the World Series with any team to unlock Team Nintendo or Team Angel Studios.

Invisible team
Create a player with the name "CODE INVISIBLEMAN". If you entered the code correctly, you will hear a sound.

Thin team
Create a player with the name "CODE TOOTHPICK". If you entered the code correctly, you will hear a sound.

Flat team
Create a player with the name "CODE STEAMROLLED". If you entered the code correctly, you will hear a sound. -From: Nathan4484@aol.com

Small team
Create a player with the name "CODE LIDDLELEAGUE". If you entered the code correctly, you will hear a sound.

Weeble team
Create a player with the name "CODE WEEBLEMAN". If you entered the code correctly, you will hear a sound.

Full attributes
Create a player with the name "CODE SUPERHUMAN". If you entered the code correctly, you will hear a sound. -From: jordan@dodgenet.com

Big bats
Create a player with the name "CODE PHATTBATT". If you entered the code correctly, you will hear a sound.

Big feet
Create a player with the name "CODE BIGFOOT" or "CODE BIGFEET". If you entered the code correctly, you will hear a sound.


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Game Shark Codes

Note: You must have a 1.08 or higher version of the Game Shark to use these codes.


Diddy Kong Racing Keycode Required
Enable Code (Must Be On) DE061600 0000
Infinite Balls 8021AC47 0000
1 Ball And You Walk D021AC47 0000
8021AC47 0003
2 Balls And You Walk D021AC47 0000
8021AC47 0002
3 Balls And You Walk D021AC47 0000
8021AC47 0001
Infinite Strikes 8021AC48 0000
1 Strike And You Are Out D021AC48 0000
8021AC48 0002
2 Strikes And You Are Out D021AC48 0000
8021AC48 0001
Infinite Outs 8021AC41 0000
1 Out And You Are Out D021AC41 0000
8021AC41 0002
2 Outs And You Are Out D021AC41 0000
8021AC41 0001
Home Team Score Modifier 80104EFC ????
Home Team Hits Modifier 80104EFE ????
Home Team Errors Modifier 80104E60 ????
Away Team Score Modifier 80104E5D ????
Away Team Hits Modifier 80104E5F ????
Away Team Errors Modifier 80104E61 ????
Character Creation Codes
Infinite Creation Points 81059408 420C
Max Batting 8105D6D8 4120
Max Power 8105D270 4120
Max Speed 8105CE68 4120
Max Defense 8105CA60 4120
Max Arm Strength 8105C5F8 4120
Max Durability 8105C098 4120
Max Clutch 8105BB98 4120
Max Control 8105B760 4120
Max Stamina 8105B2F8 4120
Max Pitch Speed 8105AE90 4120

-L-
Legend of Zelda: Majora's Mask-

Note: This game is also titled Zelda no Densetsu: Majora no Kamen.

Advance time twelve hours
Play the following notes on the Ocarina: C-Right(2), A(2), C-Down(2) to travel to the next time it will be 6:00. For example, if it is currently 6:00 P.M. on the first day and you play the song, you will go to 6:00 A.M. on the second day (twelve hours forward). However, if you play the song at 4:00 A.M. on the first day, you will go to 6:00 A.M. on the first day (2 hours forward).

Slower time with normal movement rate
Play the following notes on the Ocarina (The Song Of Time backwards): C-Down, A, C-Right, C-Down, A, C-Right. Play the song again to return to normal.

Heal signs
Destroy a sign, then play the following notes on the Ocarina (The Song Of Healing): C-Left, C-Right, C-Down.

Hints
Infinite rupees
Note: The following trick requires a Bomb Bag, Bomb, code for observatory (you can use the front door but the back door is better), the Ocarina Of Time, and the Song Of Time. As an adult buy the Bomb Bag at the Bomb shop (50 coins?), then buy a Bomb or get them free by cutting weeds. Go to the kid that is blocking the observatory and give him the code (you need the code to become an adult). When you get to the water, go left instead of right to find a wall that can be bombed. Bomb it and go inside to find a chest with 100 silver rupees. Go to the bank (the man on the wall opposite the shops in the west part of Clock Town). Deposit the coins and play the Ocarina Of Time. The bank teller has marked you to remember what he owes you, so your cash stays intact in the bank. However, the contents of the chest will reset. This works for all coin chests in the game, so you can use this trick at any time.

On any day, go to the northeast corner of Clock Town. Turn and walk south to the edge of the ledge (be careful not to fall off). Turn around and give yourself some speed. Run toward the edge and press A before reaching the edge and Link will roll. You will land on the next ledge. From there, jump across on the decorations of the building going south until you are above the shooting gallery. Turn right and follow the roof until you get to the treasure chest. The chest contains 100 silver rupees. Remember to go to the banker and deposit your money to save it. Play your Ocarina to start at day one and repeat.

Enter Termina Field from South Clock Town and head towards the Milk Road. There will be a bird that attacks you and steals your items. Use the Deku Mask, target the bird, and shoot bubbles at him in the air. When he attacks, spin attack it. The bird will die after a few hits, and you will get 200 rupees. This can be repeated as needed.

Path through the woods
The path through the woods differs each day. For example, on the first day it is left, right, right, straight, left, left. On the second day, it is right, left, straight, left, left, right.

Laboratory code
The code for the laboratory to get the Moon Tears changes from game to game. It is determined by the order you find the five bomber kids. Each of them have a number on their back. The code is their numbers in the order that you found them. To find out what the code is, you must first pop the balloon with a bubble, arrow, or Zora Link's boomerang (preferably the bubble). Then, talk to the small kid who was trying to pop it. Tell him you want to try his test, and if you can locate and catch all five kids before the next morning you will receive the code. To catch a kid, run up to him. When he starts to run away, stand still. After running a short distance, he will stop running. When he stops, shoot him with a Deku Bubble Attack. The kid should be caught. Note: The kid carrying the Cucco must be shot once before he starts running, then again after he stops.

Change masks faster
Simply press the C button your mask is on a lot. Instead of the sequence where Link puts on the mask he will have the mask on faster.

Farther Distance with Deku Link
Use the following trick while on a lillypad or a place where you need to hop to another place when using Deku Link. Before you start hopping on the water, do the spinning attack so you can go at a faster speed. The extra speed will allow you to reach a bit farther then before.

Legend of Zelda: Ocarina of Time-

Hidden pictures
Go to where Zelda is met for the first time. Then, look into the window on his left, as you enter. Pictures of Yoshi, Princess Toadstool, Mario, Bowser and Luigi can now be seen. Look from different angles to see them all. Throw something into the window with Mario to receive 20 rupees. Throwing something into the other window will result in a lit bomb being thrown back at Link. -From: zelda4ever2@yahoo.com

Fun songs
Besides using the Ocarina for songs Link is supposed to play in the game, use the following directions to play useless, but fun songs.

Theme from The Simpsons
C-Down, C-Right, C-Left, C-Up, Analog-stick Down + C-Up, Analog-stick Down + C-Left, C-Down, A, [Z + Analog-stick Down + A] three times, Analog-stick Down + A.

Theme from Jurassic Park
C-Up, Z + C-Up, C-Right, Down + C-Right, C-Up, Z + C-Up, C-Up, C-Right, Analog-stick Down + C-Right, C-Up, [Z + C-Up] two times, C-Up, C-Right, A, Analog-stick Down + C-Up.

Theme from Titanic
[C-Down, Z + C-Down] four times, [C-Down, Z + C-Down] two times, C-Down, Up + C-Down, C-Right, Up + C-Down, C-Down four times, Z + C-Down, C-Down two times, Analog-stick Down + A.

Twinkle Twinkle Little Star
[Analog-stick Down + A] two times, [Analog-stick Down + C-Right] two times, [C-Right, Analog-stick Down + C-Right] two times, C-Down two times, [Z + C-Down] two times, A two times, Down + A, [Down + C-Right] two times, C-Right two times, Down + C-Right, C-Down two times, [Z + C-Down] two times, A two times, Analog-stick Down + A.

Extra rupees
In Koriki Forest, the starting town, go by the shop and jump on the blocks that lead to it to get 5 rupees. Enter in the shop, come back out, and jump on the blocks again to collect more money.

There is a door to the right before entering the market. Enter to find some vases and boxes that contain rupees. After collecting the money, exit, then re-enter the room. Search the vases and boxes again to collect the rupees again.

When first entering Hyrule Castle, there is a door that resembles the background. Enter and smash all the pots to collect about fifty rupees. Leave the room and return to collect all the rupees again.

After collecting all the chickens in Kakariko village for the first time, keep repeating that process to collect 50 rubies each time.

Shoot the signs in Gerudo Fortress with a little moon on them with your hookshot for 20 rupees.

Go to the front of the marketplace during the day. Walk up to the chains holding the drawbridge all the way to the top. Then, turn and jump off. As Link falls, 20 rupees may be collected. Walk over the other side and repeat for even more rupees.

-From: Enic64@aol.com

Fairy fountain locations
After getting the Goron's Bracelet and the Bomb Bag, search Hyrule Field for suspicious looking boulders for a fairy fountain.

In the same tomb where a Hylian Shield is found, destroy the wall to find a fairy fountain.

On the way to Zora's Domain, move along the green shores of Zora'a River. Bomb a boulder at this location to discover a fairy fountain beneath it.

When leaving the Sacred Forest meadow, a ladder will appear on a hedge. This leads to a clearing that contains a boulder. A fairy fountain is under the boulder.

In the watery paradise of Zora's Domain, play the Song of Storms to open a hole in a platform. The hole leads to a fountain below.

In the dry desert after playing the Song of Storms, a hole will open up in the ground that will lead to a fairy fountain.

-From: zelda4ever2@yahoo.com

Great fairy locations
Great fairy of power
This Great fairy gives Link the "spin slash" attack. She is located at Death Mountain, outside the crater to the left of the entrance, behind a bomb-able wall.

Great fairy of wisdom
This Great fairy doubles Link's magic meter. She is located inside the Death Mountain crater. Face the entrance to Goron City (inside the crater). A bridge will be to the right. Use the megaton hammer (obtained after passing the Fire Temple) to destroy the rocks blocking the entrance. Bombs will have no effect.

Great fairy of courage
This Great fairy doubles adult Link's defensive powers. She is located near Ganon's castle. Obtain the Golden Gauntlets inside Ganon's castle. Use them to lift the column that is blocking the entrance, which is to the right, when facing Ganon's tower.

Great fairy of magic
This Great fairy is located at the same spot as the Great fairy of courage when Link is a child. Use a bomb to open the entrance. She will give Link a new spell, "Din's Fire".

Great fairy of magic
This Great fairy is located behind Zora's fountain, when Link is a child. Move all the way behind the fountain to find a piece of land. Then, destroy the wall behind it. She will give Link a new spell, "Ferore's Wind".

Great fairy of magic
This great fairy is located between the two palm trees at the desert colossus. Use a bomb at the crack on the wall. She will give Link the "Nayru's Love" spell.

-From: zelda4ever2@yahoo.com

Trading all the masks
Fox Mask
Royal Guard at the edge of Kakariko Village on the way up to Death Mountain.

Skull Mask
In the Lost Forest. Enter the forest and move to the left. Hop on the tree stump while wearing the mask and play Saria's Song. The Skull Kid will then ask Link for the mask.

Spooky Mask
Sell it to the boy in the Graveyard in Kakariko Village.

Bunny Mask
Sell it to the man running around in the Hyrule Field by Lon Lon Ranch.

Mask of Truth
With this mask Link can talk to the "Gossip Stones" that have the eye on them. They will reveal helpful hints throughout the game.

-From: zelda4ever2@yahoo.com

Skulltula prizes
Visit the Skulltula house in Kakario village after collecting every ten Gold Skulltulas to receive the corresponding prize:

Number of Skulltula Tokens Prize for that amount
10 Skulltulas Adult's Wallet (holds 200 rupees)
20 Skulltulas Stone of Agony (find hidden holes)
30 Skulltulas Giant's Wallet (holds 500 rupees)
40 Skulltulas Bombchu
50 Skulltulas Piece of Heart
100 Skulltulas Huge rupee


Hints, tips, and tricks
Finding Saria
To find Saria, go to the Lost Woods and move in the following directions: Right, Left, Right, Left, Center, Left, Right.

Finding the Giant's Knife
Go to Goron City as young Link. On one of the floors is a wall that appears questionable. Blow it up, then keep destroying the other walls behind it. Talk to the big may to learn that he is working on a weapon. Return as older Link to receive the Giant's Knife.

Finding Nayru's Love
Nayru's Love is a protective barrier that helps Link withstand damage. It can be found by blowing up the crack between the two palm trees in Desert Colossus.

Finding a bag that holds 40 seeds
Go to the Lost Woods. After entering, turn right and continue forward to a ledge with a fence and ladder to the left. A metal circular object will be suspended from a tree at this location. Shoot it three times exactly in the center with the slingshot and to receive the bag. A "100" will flash when your shot hits the center. You must score "100" three times in a row.

Finding Gold Skulltulas
Hunt only at night because that is the time that the Gold Skulltulas appear. Some appear while Link is a child and some appear while he is an adult. A few appear during both these times. The Skulltulas like dirt patches, where the magic beans may be planted. Use a bottle of bugs to surface the spiders. Nine of the ten spots contain a Skulltula. Some like to hide in trees, so check them with a roll attack. It is wise to check most trees because most all of them have a good prize such as bombs or rupees if not a gold Skulltula. The Skulltulas can be in slingshot range many times, but require a boomerang to retrieve the token. They also love to hide in crates, so use the roll attack to break them.

Getting Gold Skulltulas
Capture a bug in a bottle and drop them on some soft soil, where Link would put some Magic Beans. Then, a Gold Skulltula will appear. Kill it and get your new found token. This works on all of them except the soft soil spot right next to the man that sells the Magic Beans.

Getting the Biggest Quiver
Enter the archery game as an adult after getting the Gerudo Membership Card. It costs 20 rupees to play, but is worth it. Play the first time and get 1,000 points and to receive a Heart Container. Play the game a second time and get 1,500 points and to receive the Biggest Quiver, which holds up to fifty arrows. When starting the archery game, aim for the bullseye and fire to get 100 points each time. Also shoot at the target at the end. When you come around the end target, aim for the clay jars. Shoot them to collect 100 points per jar. Keep getting 100's on the targets and successfully shoot all the clay jars to get the required 1,500 points for the Biggest Quiver.

Unlimited money
Go to the Lost Woods and find the Skull Kid who is alone as adult Link. Then, lock onto and kill him, and he will give you 200 rupees. Enter a door, return, and repeat the process to collect an unlimited amount of money.

Money from trees
Run at a tree as young Link and press A to roll and slam into it. Then, a skulltula or some rupees will usually fall out.

Breaking open boxes
To break open a regular brown wooden box, just run at it and press A. Link will roll and smash open the box. This is useful when finding all the chickens and to get a Skulltula in the Marketplace room with the pots.

Easiest and ultimate ruby collection
Go to the drawbridge in front of the marketplace during the day and run up to the top of one of the chains. Wait for night to arrive (or play the Sun's Song). Carefully run across the bridge to collect three red rubies worth an easy 60 rupees. Play the Sun's Song again to lower the drawbridge. Go into the market and come back out again to repeat the trick.

Rupees with Bunny Mask
After completing the Forest Temple, return to the Temple of Time. Drop the Master Sword back into the stone to change back to Young Link. Go to the mask shop and make sure Link can borrow the Bunny Mask. Link should also have the Giant's Wallet (that holds 500 rupees) for this trick to be most effective. Thirty Gold Skulltulas should also have been collected, and Link should have talked to one of the kids in the house in Kakariko Village that has the curse on them to get the wallet. Buy as much as possible with the current amount of rupees. Go to Hyrule Field and run to the right, towards Lon Lon Ranch. Run until a man running around like an idiot comes into view. Follow him until he sits down and gets tired. Wear on the Bunny Mask and talk to him. He will ask for the mask and fill Link's wallet with rupees.

Purple rupees
Kill any enemy with the light arrows to receive a purple rupee.

Illegal Fishing Lure (Sinking Lure)
Use the following steps to get a better fishing lure that can catch more fish. As an adult, walk to the log that is sticking out in the pond. Walk around on it awhile to find a sinking lure, that can catch fish almost every time. Note: The lure may only be used once, and if used to catch a record weight fish, the counterman will not give Link a prize. The sign on the tank will also be marked with "With illegal fishing lure."

Get Fire and Ice arrows
After completing the water temple, go to Lake Hylia. Play the Sun Song at plaque near the warp point (serenade of water) to make the sun rise. As soon as this happens, shoot the sun with an arrow and fire arrows will appear. To get ice arrows, complete the Geurdo training center.

Free Lon Lon Milk
Approach any cow with an empty bottle and play Epona's Song. The song will remind the cow of the pasture, and will give Link free milk.

Ocarina flats and sharps
Hold R and press one of the Ocarina playing buttons to make a sharp note, or Z to make a flat.

Fix a broken sign
After slashing a sign and breaking it, play Zelda's Lulluby while standing in front of the pieces.

Chicken attack
As in previous games in the series, if Link approaches a chicken and hurts it in some way, it will call for others to attack. The attack can be stopped by entering a door or leaving the area.

Kill the Rolling Goron
To kill the giant rolling Goron in Goron City, bomb him around ten times. After the ninth bombing, he will grunt and the other Goron's will run out to kill you.

Gossip Stone blast off
Drop a bomb near a Gossip Stone to have it blast off into space.

Stretch a Gossip Stone
Hit a Gossip Stone with the hammer.

Before opening the Door Of Time
After collecting the 3 Spiritual Stones, Navi will urge Link to go to the castle. Before doing so, try to collect all the hearts and the Gold Skulltula tokens and get the master sword. Gandorf will take the Triforce and turn Link into a adult making half the heart pieces and Gold Skulltulas inaccessible.

Free Fairies
Play Zelda's Lullaby in front of a Gossip Stone and they will give you a free Fairy. Play the Song of Storms in front of a Gossip Stone and it will give you a Big Fairy. Get a butterfly to land on a Deku stick and it will turn into a Fairy. Slowly walk towards the butterfly with a Deku Stick out; this requires patience. Play the Song of Storms near a soft patch of soil with a Magic Bean planted. It will grow and produce three regular Fairies.

Malon's obstacle course
Return to Lon Lon Ranch after getting Talon to go back home (by waking him up with the Cucco the girl in Kakariko Village gives Link). Complete Malon's obstacle course as an adult (talk to her while on Epona) in under fifty seconds. If successful, she'll give Link a cow. It will be at his house in Kokiri Forest. Use it to get Lon Lon Milk by playing Epona's Song in front of the cow.

Easy way past the Geurdo
To knock out a Geurdo thief, simply shoot her with an arrow. To freeze her, use the hookshot or longshot.

Ending bonus
Successfully complete the game and wait at the "The End" screen. Eventually, the Scarecrow's Song will begin playing with different instruments.

Frozen Zora's Domain
Zora's Domain will be frozen when playing as an adult. There is no way to thaw it.

Getting Biggoron's Sword
Use the following long trading sequence as an adult to get Biggoron's Sword. Go to the lady that gave young Link the empty bottle, when her Cuccos were rescued. She will give Link a Pocket Cucco egg. Wait for the egg to hatch, then bring it to Talon in Kakariko Village. Bring the Cucco back to the lady, to receive Cojiro, the Blue Cucco. Go to the Lost Woods, then turn right at the entrance. Give Cojiro to the man to receive an Odd Mushroom, which will spoil if too much time is wasted. Rush to the Potion shop in Kakariko Village, then go left into the room. Run into the shop to the right, then give the Mushroom to the lady at that location. She will give Link an Odd Potion. Hurry back to the Lost Woods. The man will be gone, but a Kokiri will be here. Give the Potion to her to receive the Poacher's Saw. Ride the horse to Gerudo Valley. There is a broken bridge here, so whip Epona to jump it. Give the saw to the carpenter that is outside to receive Biggoron's Broken Sword. Go to the top of Death Mountain, then walk to the right. Biggoron will appear, rubbing his eyes. He has an eye infection and will give link a Prescription. Bring the Prescription to King Zora after he has been unfrozen to receive the Eyeball frog, an ingredient for the Eyedrops. Hurry to the Lakeside Laboratory at Lake Hylia and give the Eyeball Frog to the Old Man. He will give Link the Eyedrops. Hurry back up to the Death Mountain Summit and ive the Eyedrops to Biggoron. After using them, he will give Link a Claim Check. Wait three days (play the Sun's Song six times to quickly pass the time), give him back the Claim Check to receive Biggoron's Sword. This weapon is twice as powerful as the Master Sword, and will not break like the Giant's Knife. Note: If Link is late during any of the time-sensitive parts of the trade, the game will restart back at the person you need to give the item to, and will cost you ten rupees, but will allow another try. Ocarina songs may not be used to teleport to a location during the trade.

-From: zelda4ever2@yahoo.com and spietsz@pop3.utoledo.edu


--------------------------------------------------------------------------------


Game Shark Codes


Version 1.0

Note: You must have a 2.2 or higher version of the Game Shark to use these codes.


Keycode Required
Infinite Health 8111A600 0140
Infinite Magic D011A609 0008
8011A60A 0001
8011A60C 0001
8011A603 0060
Infinite Small Keys 8011A699 0009
Max Heart 8111A5FE 0140
Max Skulltulas Killed 8111A6A0 03E7
All Equipment 8111A66C 7777
All Quest/Status Items 8111A674 30FF
8111A676 FFFF
Have Big Key, Compass, & Map 8011A678 0007
Have Ocarina of Time 8011A64B 0008
Have Fairy Ocarina 8011A64B 0007
Have Hookshot 8011A64D 000A
Have Longshot 8011A64D 000B
Have Boomerang 8011A650 000E
Have Lens of Truth 8011A651 000F
Have Megaton Hammer 8011A653 0011
Have Quiver (Holds 30) 8011A671 0001
Have Fire Arrow (MP2) 8011A648 0004
Have Ice Arrow (MP2) 8011A64E 000C
Have Light Arrow (MP4) 8011A654 0012
Have Din's Fire (MP6) 8011A649 0005
Have Fairie's Wind (MP6) 8011A64F 000D
Have Nayru's Love (MP12) 8011A655 0013
Have Deku Stick 8011A644 0000
Infinite Deku Sticks 8011A65C 0009
Have Deku Nut 8011A645 0001
Infinite Deku Nuts 8011A65D 0009
Have Bombs 8011A646 0002
Infinite Bombs 8011A65E 0009
Have Fairy Bow 8011A647 0003
Infinite Arrows 8011A65F 0009
Have Fairy Slingshot 8011A64A 0006
Infinite Slingshot Ammo 8011A662 0009
Have Bombchu 8011A64C 0009
Infinite Bombchu's 8011A664 0009
Have Magic Beans 8011A652 0010
Infinite Magic Beans 8011A66A 0009
Moon Jump [Note 1] D01C84B5 0020
811DAA90 40CB
Press C-Left to Use Hammer [Note 2] 8011A639 0011
Hover Boots Last While Holding L + R D01C84B5 0030
811DB2B2 000D
Turn Giant's Knife Into Biggoron's Sword 8011A60E 0001
Have Bottle 1 Modifier 8011A656 00??
Have Bottle 2 Modifier 8011A657 00??
Have Bottle 3 Modifier 8011A658 00??
Have Bottle 4 Modifier 8011A659 00??
Item Modifier 1 8011A65A 00??
Item Modifier 2 8011A65B 00??
Equipment Modifier 1 8011A672 00??
Equipment Modifier 2 8011A673 00??
Equipped Stuff Modifier 8011A640 00??
Time of Day Modifier 8111A5DC ????
Quantity Digits to Accompany Bottle Modifier Codes
14 - Empty Bottle
15 - Red Potion
16 - Green Potion
17 - Blue Potion
18 - Bottled Fairy
19 - Fish
1A - Lon Lon Milk
1B - Letter
1C - Blue Fire
1D - Bug
1E - Big Poe
1F - Lon Lon Milk (Half)
20 - Poe
Quantity Digits to Accompany Item Modifier 1 Code
2D - Pocket Egg
2E - Pocket Cucco
2F - Cojiro
30 - Odd Mushroom
31 - Odd Potion
32 - Poacher's Saw
33 - Goron's Sword (Broken)
34 - Prescription
35 - Eyeball Frog
36 - Eye Drops
37 - Claim Check
Quantity Digits to Accompany Item Modifier 2 Code
21 - Weird Egg
22 - Chicken
23 - Zelda's Letter
24 - Keaton Mask
25 - Skull Mask
26 - Spooky Mask
27 - Bunny Hood
28 - Goron Mask
29 - Zora Mask
2A - Gerudo Mask
2B - Mask of Truth
2C - SOLD OUT
Quantity Digits to Accompany Equipment Modifier1 Code
02 - Silver Scale
04 - Golden Scale
06 - Giant's Knife (Broken)
40 - Bullet Bag (Holds 30)
80 - Bullet Bag (Holds 40)
C0 - Bullet Bag (Holds 50)
Quantity Digits to Accompany Equipment Modifier 2 Code
08 - Bomb Bag (Holds 20)
10 - Bomb Bag (Holds 30)
18 - Bomb Bag (Holds 40)
20 - Goron's Bracelet
28 - Silver Gauntlets
30 - Silver Scale
Quantity Digits to Accompany Equipped Stuff Modifier Code
11 - Kokiri Tunic & Kokiri Boots
12 - Goron Tunic & Kokiri Boots
13 - Zora Tunic & Kokiri Boots
21 - Kokiri Tunic & Iron Boots
22 - Goron Tunic & Iron Boots
23 - Zora Tunic & Iron Boots
31 - Kokiri Tunic & Hover Boots
32 - Goron Tunic & Hover Boots
33 - Zora Tunic & Hover Boots
Quantity Digits to Accompany Time of Day Modifier
4000 - At Sunrise
5800 - Daylight Out
7000 - Very Bright Out
C000 - At Sunset
D000 - Fairly Dark


Note 1: Hold L to rise, release L to land.

Note 2: You can use the Hammer when Link is a kid, but you will not see it.


Version 1.1


Keycode Required
Infinite Health 8111A7C0 0140
Infinite Magic D011A7C9 0008
8011A7CA 0001
8011A7CC 0001
8011A7C3 0060
Infinite Small Keys 8011A859 0009
Max Heart 8111A7BE 0140
Max Skulltulas Killed 8111A860 03E7
All Equipment 8111A82C 7777
All Quest/Status Items 8111A834 30FF
8111A836 FFFF
Have Big Key, Compass, & Map 8011A838 0007
Have Ocarina of Time 8011A80B 0008
Have Fairy Ocarina 8011A80B 0007
Have Hookshot 8011A80D 000A
Have Longshot 8011A80D 000B
Have Boomerang 8011A810 000E
Have Lens of Truth 8011A811 000F
Have Megaton Hammer 8011A813 0011
Have Quiver (Holds 30) 8011A831 0001
Have Fire Arrow (MP2) 8011A808 0004
Have Ice Arrow (MP2) 8011A80E 000C
Have Light Arrow (MP4) 8011A814 0012
Have Din's Fire (MP6) 8011A809 0005
Have Fairie's Wind (MP6) 8011A80F 000D
Have Nayru's Love (MP12) 8011A815 0013
Have Deku Stick 8011A804 0000
Infinite Deku Sticks 8011A81C 0009
Have Deku Nut 8011A805 0001
Infinite Deku Nuts 8011A81D 0009
Have Bombs 8011A806 0002
Infinite Bombs 8011A81E 0009
Have Fairy Bow 8011A807 0003
Infinite Arrows 8011A81F 0009
Have Fairy Slingshot 8011A80A 0006
Infinite Slingshot Ammo 8011A822 0009
Have Bombchu 8011A80C 0009
Infinite Bombchu's 8011A824 0009
Have Magic Beans 8011A812 0010
Infinite Magic Beans 8011A82A 0009
Moon Jump [Note 1] D01C8675 0020
811DAC50 40CB
Press C-Left to Use Hammer [Note 2] 8011A7F9 0011
Hover Boots Last While Holding L + R D01C8675 0030
811DB472 000D
Turn Giant's Knife Into Biggoron's Sword 8011A7CE 0001
Have Bottle 1 Modifier 8011A816 00??
Have Bottle 2 Modifier 8011A817 00??
Have Bottle 3 Modifier 8011A818 00??
Have Bottle 4 Modifier 8011A819 00??
Item Modifier 1 8011A81A 00??
Item Modifier 2 8011A81B 00??
Equipment Modifier 1 8011A832 00??
Equipment Modifier 2 8011A833 00??
Equipped Stuff Modifier 8011A800 00??
Time of Day Modifier 8111A79C ????
Quantity Digits to Accompany Bottle Modifier Codes
14 - Empty Bottle
15 - Red Potion
16 - Green Potion
17 - Blue Potion
18 - Bottled Fairy
19 - Fish
1A - Lon Lon Milk
1B - Letter
1C - Blue Fire
1D - Bug
1E - Big Poe
1F - Lon Lon Milk (Half)
20 - Poe
Quantity Digits to Accompany Item Modifier 1 Code
2D - Pocket Egg
2E - Pocket Cucco
2F - Cojiro
30 - Odd Mushroom
31 - Odd Potion
32 - Poacher's Saw
33 - Goron's Sword (Broken)
34 - Prescription
35 - Eyeball Frog
36 - Eye Drops
37 - Claim Check
Quantity Digits to Accompany Item Modifier 2 Code
21 - Weird Egg
22 - Chicken
23 - Zelda's Letter
24 - Keaton Mask
25 - Skull Mask
26 - Spooky Mask
27 - Bunny Hood
28 - Goron Mask
29 - Zora Mask
2A - Gerudo Mask
2B - Mask of Truth
2C - SOLD OUT
Quantity Digits to Accompany Equipment Modifier1 Code
02 - Silver Scale
04 - Golden Scale
06 - Giant's Knife (Broken)
40 - Bullet Bag (Holds 30)
80 - Bullet Bag (Holds 40)
C0 - Bullet Bag (Holds 50)
Quantity Digits to Accompany Equipment Modifier 2 Code
08 - Bomb Bag (Holds 20)
10 - Bomb Bag (Holds 30)
18 - Bomb Bag (Holds 40)
20 - Goron's Bracelet
28 - Silver Gauntlets
30 - Silver Scale
Quantity Digits to Accompany Equipped Stuff Modifier Code
11 - Kokiri Tunic & Kokiri Boots
12 - Goron Tunic & Kokiri Boots
13 - Zora Tunic & Kokiri Boots
21 - Kokiri Tunic & Iron Boots
22 - Goron Tunic & Iron Boots
23 - Zora Tunic & Iron Boots
31 - Kokiri Tunic & Hover Boots
32 - Goron Tunic & Hover Boots
33 - Zora Tunic & Hover Boots
Quantity Digits to Accompany Time of Day Modifier
4000 - At Sunrise
5800 - Daylight Out
7000 - Very Bright Out
C000 - At Sunset
D000 - Fairly Dark


Note 1: Hold L to rise, release L to land.

Note 2: You can use the Hammer when Link is a kid, but you will not see it.


Version 1.2


Keycode Required
Infinite Health 8111ACB0 0140
Infinite Magic D011ACB9 0008
8011ACBA 0001
8011ACBC 0001
8011ACB3 0060
Infinite Small Keys 8011AD49 0009
Max Heart 8111ACAE 0140
Max Skulltulas Killed 8111AD50 03E7
All Equipment 8111AD1C 7777
All Quest/Status Items 8111AD24 30FF
8111AD26 FFFF
Have Big Key, Compass, & Map 8011AD28 0007
Have Ocarina of Time 8011ACFB 0008
Always Have Fairy Ocarina 8011ACFB 0007
Always Have Hookshot 8011ACFD 000A
Always Have Longshot 8011ACFD 000B
Always Have Boomerang 8011AD00 000E
Always Have Lens of Truth 8011AD01 000F
Have Megaton Hammer 8011AD03 0011
Have Quiver (Holds 30) 8011AD21 0001
Have Fire Arrow (MP2) 8011ACF8 0004
Have Ice Arrow (MP2) 8011ACFE 000C
Have Light Arrow (MP4) 8011AD04 0012
Have Din's Fire (MP6) 8011ACF9 0005
Have Fairie's Wind (MP6) 8011ACFF 000D
Have Nayru's Love (MP12) 8011AD05 0013
Have Deku Stick 8011ACF4 0000
Infinite Deku Sticks 8011AD0C 0009
Have Deku Nut 8011ACF5 0001
Infinite Deku Nuts 8011AD0D 0009
Have Bombs 8011AD06 0002
Infinite Bombs 8011AD0E 0009
Have Fairy Bow 8011ACF7 0003
Infinite Arrows 8011AD0F 0009
Have Fairy Slingshot 8011ACFA 0006
Infinite Slingshot Ammo 8011AD12 0009
Have Bombchu 8011ACFC 0009
Infinite Bombchu's 8011AD14 0009
Have Magic Beans 8011AD02 0010
Infinite Magic Beans 8011AD1A 0009
Moon Jump [Note 1] D01C8D75 0020
811DB350 40CB
Press C-Left to Use Hammer [Note 2] 8011ACE9 0011
Hover Boots Last While Holding L + R D01C8D75 0030
811DBB72 000D
Turn Giant's Knife Into Biggoron's Sword 8011ACBE 0001
Always Have Bottle 1 Modifier 8011AD06 00??
Always Have Bottle 2 Modifier 8011AD07 00??
Always Have Bottle 3 Modifier 8011AD08 00??
Always Have Bottle 4 Modifier 8011AD09 00??
Item Modifier 1 8011AD0A 00??
Item Modifier 2 8011AD0B 00??
Equipment Modifier 1 8011AD22 00??
Equipment Modifier 2 8011AD23 00??
Equipped Stuff Modifier 8011ACF0 00??
Time of Day Modifier 8111AC8C ????
Quantity Digits to Accompany Bottle Modifier Codes
14 - Empty Bottle
15 - Red Potion
16 - Green Potion
17 - Blue Potion
18 - Bottled Fairy
19 - Fish
1A - Lon Lon Milk
1B - Letter
1C - Blue Fire
1D - Bug
1E - Big Poe
1F - Lon Lon Milk (Half)
20 - Poe
Quantity Digits to Accompany Item Modifier 1 Code
2D - Pocket Egg
2E - Pocket Cucco
2F - Cojiro
30 - Odd Mushroom
31 - Odd Potion
32 - Poacher's Saw
33 - Goron's Sword (Broken)
34 - Prescription
35 - Eyeball Frog
36 - Eye Drops
37 - Claim Check
Quantity Digits to Accompany Item Modifier 2 Code
21 - Weird Egg
22 - Chicken
23 - Zelda's Letter
24 - Keaton Mask
25 - Skull Mask
26 - Spooky Mask
27 - Bunny Hood
28 - Goron Mask
29 - Zora Mask
2A - Gerudo Mask
2B - Mask of Truth
2C - SOLD OUT
Quantity Digits to Accompany Equipment Modifier1 Code
02 - Silver Scale
04 - Golden Scale
06 - Giant's Knife (Broken)
40 - Bullet Bag (Holds 30)
80 - Bullet Bag (Holds 40)
C0 - Bullet Bag (Holds 50)
Quantity Digits to Accompany Equipment Modifier 2 Code
08 - Bomb Bag (Holds 20)
10 - Bomb Bag (Holds 30)
18 - Bomb Bag (Holds 40)
20 - Goron's Bracelet
28 - Silver Gauntlets
30 - Silver Scale
Quantity Digits to Accompany Equipped Stuff Modifier Code
11 - Kokiri Tunic & Kokiri Boots
12 - Goron Tunic & Kokiri Boots
13 - Zora Tunic & Kokiri Boots
21 - Kokiri Tunic & Iron Boots
22 - Goron Tunic & Iron Boots
23 - Zora Tunic & Iron Boots
31 - Kokiri Tunic & Hover Boots
32 - Goron Tunic & Hover Boots
33 - Zora Tunic & Hover Boots
Quantity Digits to Accompany Time of Day Modifier
4000 - At Sunrise
5800 - Daylight Out
7000 - Very Bright Out
C000 - At Sunset
D000 - Fairly Dark


Note 1: Hold L to rise, release L to land.

Note 2: You can use the Hammer when Link is a kid, but you will not see it.



-M-
Madden NFL 2001-

Game Shark Codes


Home Team Infinite Time Outs 80071617 0003
Home Team No Time Outs 80071617 0000
Home Team Score Modifier 81071614 ????
Home Team Modifier 8006C703 00??
Away Team Infinite Time Outs 800738E7 0003
Away Team No Time Outs 800738E7 0000
Away Team Score Modifier 810738E4 ????
Away Team Modifier 8006C701 00??
Press GS Button For Time Modifier 8906AA40 ????
Always 1st Down 8106AA38 0001
Always 4th Down 8106AA38 0004
Press L For 1st Down P1 D0080F8D 0020
8106AA38 0001
Press R For 4th Down P1 D0080F8D 0010
8106AA38 0004
Press L For 1st Down P2 D0080F95 0020
8106AA38 0001
Press R For 4th Down P2 D0080F95 0010
8106AA38 0004
Press L For 1st Down P3 D0080F9D 0020
8106AA38 0001
Press R For 4th Down P3 D0080F9D 0010
8106AA38 0004
Press L For 1st Down P4 D0080FA5 0020
8106AA38 0001
Press R For 4th Down P4 D0080FA5 0010
8106AA38 0004
Character Creation Codes
Max Agility 802CCCFA 00FD
Max Speed 802CCCFB 00FD
Max Accel 802CCCFC 00FD
Max Aware 802CCCFD 00FD
Max Catching 802CCCFE 00FD
Max Carrying 802CCCFF 00FD
Max Throw Pwr 802CCD00 00FD
Max Throw Acc 802CCD01 00FD
Max Kick Pwr 802CCD02 00FD
Max Kick Acc 802CCD03 00FD
Max Brk Tkl 802CCD04 00FD
Max Tackling 802CCD05 00FD
Max Import 802CCD06 00FD
Max Pass Block 802CCD07 00FD
Max Run Block 802CCD08 00FD
Max Injury 802CCD09 00FD
Unlock Stadium Codes
Redwood City 80061850 00FF
Pigskin Junct. 80061851 00FF
North Pole 80061852 00FF
Maitland 80061853 00FF
Big Tent Isle 80061854 00FF
Shadow Gate 80061855 00FF
Deep Space 80061856 00FF
Industriopolis 80061857 00FF
Motor City 80061858 00FF
Rome 80061859 00FF
Lost City 8006185A 00FF
Hoboken 8006185B 00FF
Giza 8006185C 00FF
New Orleans 8006185D 00FF
San Diego 8006185E 00FF
Jacksonville 8006185F 00FF
All Stadiums (GS 3.0 or Higher Needed) 50000802 0000
81061850 FFFF
Unlock Team Codes
All-Madden '84 800C1628 00FF
All-Madden '85 800C1629 00FF
All-Madden '86 800C162A 00FF
All-Madden '87 800C162B 00FF
All-Madden '88 800C162C 00FF
All-Madden '89 800C162D 00FF
All-Madden '90 800C162E 00FF
All-Madden '91 800C162F 00FF
All-Madden '92 800C1630 00FF
All-Madden '93 800C1631 00FF
All-Madden '94 800C1632 00FF
All-Madden '95 800C1633 00FF
All-Madden '96 800C1634 00FF
All-Madden '97 800C1635 00FF
All-Madden '98 800C1636 00FF
All-Madden (Super Madden Bowl) 800C1637 00FF
Ecko 800C1638 00FF
Tiburon 800C1639 00FF
EA Sports 800C163A 00FF
Monsters 800C163B 00FF
Sugarbuzz 800C163C 00FF
Toymakers 800C163D 00FF
Clowns 800C163E 00FF
Praetorians 800C163F 00FF
Mummies 800C1640 00FF
Industrials 800C1641 00FF
Vipers 800C1642 00FF
Junkyard Dogs 800C1643 00FF
Marshalls 800C1644 00FF
Comets 800C1645 00FF
NFC 800C1646 00FF
AFC 800C1647 00FF
Madden Millenium 800C1648 00FF
All Teams (GS 3.0 or Higher Needed) 50001102 0000
810C1628 FFFF
Challenge Status Codes
Have All Level 1 Completed 8115FB2C FFFF
8115FB2E FFFF
8115FB20 FFFF
8115FB22 FFFF
8115FB24 FFFF
Have All Level 2 Completed 8115FB26 FFFF
8115FB28 FFFF
8115FB2A FFFF
8115FB2C FFFF
8115FB2E FFFF
Have All Level 3 Completed 8115FB30 FFFF
8115FB32 FFFF
8115FB34 FFFF
8115FB36 FFFF
8115FB38 FFFF
Have All Level 4 Completed 8115FB3A FFFF
8115FB3C FFFF
8115FB3E FFFF
8115FB40 FFFF
8115FB42 FFFF
Have All Level 5 Completed 8115FB44 FFFF
8115FB46 FFFF
8115FB48 FFFF
8115FB4A FFFF
8115FB4C FFFF
All Levels Completed (GS 3.0 or Higher Needed) 50001902 0000
8115FB2C FFFF
Card Book Codes
Infinite Madden Card Tokens 8115F9F0 FFFF
Have All Cards No. 1-16 8115F9F2 FFFF
8115F9F4 FFFF
8115F9F6 FFFF
8115F9F8 FFFF
8115F9FA FFFF
8115F9FC FFFF
8115F9FE FFFF
8115FA00 FFFF
8115FA02 FFFF
Have All Cards No. 17-32 8115FA04 FFFF
8115FA06 FFFF
8115FA08 FFFF
8115FA0A FFFF
8115FA0C FFFF
8115FA0E FFFF
8115FA10 FFFF
8115FA12 FFFF
8115FA14 FFFF
Have All Cards No. 33-48 8115FA16 FFFF
8115FA18 FFFF
8115FA1A FFFF
8115FA1C FFFF
8115FA1E FFFF
8115FA20 FFFF
8115FA22 FFFF
8115FA24 FFFF
8115FA26 FFFF
Have All Cards No. 49-64 8115FA28 FFFF
8115FA2A FFFF
8115FA2C FFFF
8115FA2E FFFF
8115FA30 FFFF
8115FA32 FFFF
8115FA34 FFFF
8115FA36 FFFF
8115FA38 FFFF
Have All Cards No. 65-80 8115FA3A FFFF
8115FA3C FFFF
8115FA3E FFFF
8115FA40 FFFF
8115FA42 FFFF
8115FA44 FFFF
8115FA46 FFFF
8115FA48 FFFF
8115FA4A FFFF
Have All Cards No. 81-96 8115FA4C FFFF
8115FA4E FFFF
8115FA50 FFFF
8115FA52 FFFF
8115FA54 FFFF
8115FA56 FFFF
8115FA58 FFFF
8115FA5A FFFF
8115FA5C FFFF
Have All Cards No. 97-112 8115FA5E FFFF
8115FA60 FFFF
8115FA62 FFFF
8115FA64 FFFF
8115FA66 FFFF
8115FA68 FFFF
8115FA6A FFFF
8115FA6C FFFF
8115FA6E FFFF
Have All Cards No. 113-128 8115FA70 FFFF
8115FA72 FFFF
8115FA74 FFFF
8115FA76 FFFF
8115FA78 FFFF
8115FA7A FFFF
8115FA7C FFFF
8115FA7E FFFF
8115FA80 FFFF
Have All Cards No. 129-144 8115FA82 FFFF
8115FA84 FFFF
8115FA86 FFFF
8115FA88 FFFF
8115FA8A FFFF
8115FA8C FFFF
8115FA8E FFFF
8115FA90 FFFF
8115FA92 FFFF
Have All Cards No. 145-160 8115FA94 FFFF
8115FA96 FFFF
8115FA98 FFFF
8115FA9A FFFF
8115FA9C FFFF
8115FA9E FFFF
8115FAA0 FFFF
8115FAA2 FFFF
8115FAA4 FFFF
Have All Cards No. 161-176 8115FAA6 FFFF
8115FAA8 FFFF
8115FAAA FFFF
8115FAAC FFFF
8115FAAE FFFF
8115FAB0 FFFF
8115FAB2 FFFF
8115FAB4 FFFF
8115FAB6 FFFF
Have All Cards No. 177-216 8115FAB8 FFFF
8115FABA FFFF
8115FABC FFFF
8115FABE FFFF
8115FAC0 FFFF
8115FAC2 FFFF
8115FAC4 FFFF
8115FAC6 FFFF
8115FAC8 FFFF
Have All Cards No. 217-264 8115FACA FFFF
8115FACC FFFF
8115FACE FFFF
8115FAD0 FFFF
8115FAD2 FFFF
8115FAD4 FFFF
8115FAD6 FFFF
8115FAD8 FFFF
8115FADA FFFF
Have All Cards No. 265-278 & 000 8115FADC FFFF
8115FADE FFFF
8115FAE0 FFFF
Have All Cards (GS 3.0 or Higher Needed) 50007802 0000
8115F9F2 FFFF
Quantity Digits to Accompany Team Modifier Codes
1F - AFC
20 - NFC
21 - All-Madden '99
22 - All-Madden '98
23 - All-Madden '97
24 - All-Madden '96
25 - All-Madden '95
26 - All-Madden '94
27 - All-Madden '93
28 - All-Madden '92
29 - All-Madden '91
2A - All-Madden '90
2B - All-Madden '89
2C - All-Madden '88
2D - All-Madden '87
2E - All-Madden '86
2F - All-Madden '85
30 - All-Madden '84
31 - All-Madden (Super Madden Bowl)
32 - Madden Millenium
33 - Ecko
34 - Tiburon
35 - EA Sports
36 - Monsters
37 - Sugarbuzz
38 - Mummies
39 - Marshalls
3A - Toymakers
3B - Clowns
3C - Praetorians
3D - Industrials
3E - Vipers
3F - Junkyard Dogs
40 - Comets

Mario Kart 64-

Mirrored courses
Win the gold cup in the 150cc class. Then, reset the Nintendo 64 system. If done correctly, the title screen will change to confirm that mirrored courses are enabled. Enter the 150cc option under GP mode to access the courses. Note: When racing the mirrored Toads' Turnpike, you will be going against the traffic.

Mario 64 castle
On the Royal Raceway course, follow the yellow road to the right of the big jump to reach the castle from Mario 64.

View Mario Raceway record
At the title screen, press R to see the best time trial record for Mario Raceway.

Course ghost racers
Enter time trial mode and complete a course, beating the time indicated below. Then, choose "Retry" to race the course again. The phrase "Now Meet the Course Ghost" will appear. The course ghosts are automatically saved to the cartridge for future replay without beating the course time again.

Course Time
Mario Raceway 1'30"00
Luigi Raceway 1'52"00
Royal Raceway 2'40"00


Hints
Air increase
Line your kart up directly behind another next racer. Wisps of air will appear from the sides of your kart. The small speed increase that your kart will gain should be enough to pass the racer that is being followed.

Turbo start
At the instant between the dimming of the second light and the flashing of the blue light at the start of the race, press A to accelerate. If done correctly, your kart will rapidly accelerate ahead of the other racers. Note: Accelerating too soon will result in a spin out.

Turbo boost slide
To slide around a corner, hold R and press the Analog-stick to steer in the direction of the turn, then to the opposite direction. If done correctly, the smoke from your kart will change from white to yellow. Continue to hold R and repeat the steering motion with the Analog-stick to change the smoke from yellow to red. Release R once the smoke becomes red. Now the speed of your kart should increase for a few seconds.

Banana peel recovery
When a banana peel is run over, immediately hold the brake for one second, then accelerate to avoid skidding or losing a balloon in battle mode.

Quick restart
After falling off a course, watch as Lukita places your kart back on the track. When your kart is two or three tire widths from the track, press A to immediately resume the race.


--------------------------------------------------------------------------------


Game Shark Codes


P1 Always Last Place 81164390 FFFF
81164392 FFFF
P2 Always Last Place 81164394 FFFF
81164396 FFFF
P3 Always Last Place 81164398 FFFF
8116439A FFFF
P4 Always Last Place 8116439C FFFF
8116439E FFFF
P1 Cannot Use Weapons 80165F5D 01B2
80165F8A 01B2
P2 Cannot Use Weapons 8016603D 01B2
8016606A 01B2
Shadow Items 80165F1A 0000
Logo Loop 8018EDE0 0001
Automatic Mario 8018EDE8 0001
Cannot Select Cup 8018EDEC 0001
Crazy Items 80165F1D 000F
80165F6D 000F
No Eighth Place (It Removes Yoshi Or Luigi) 81164399 0005
Press GS Button For Debug Menu 8818EDEF 0002
Press GS Button For a Purple Title Screen 881EEDC4 0002
Press GS Button For Smeared Title Screen 881FEDC4 0002
Press GS Button at Title Screen to Lower Flag 8818EDD9 0002
Press GS Button at Title Screen For Even Lower Flag 8818EDD8 0002
Press GS Button at Title Screen For Flag to Left 818EDD1 0002
Press GS Button at Title Screen For Flag to Right 8818EDD5 0002
Press GS Button at Title Screen For Tilt Flag Forward 8818EDCD 0002
Press GS Button at Title Screen For Move Flag Up 8818EDC9 0002
Press GS Button at Title Screen For Shrink Flag 8818EDC5 0002
Press GS Button at Title Screen For No Flag 8818EDC4 0002
Press GS Button at Title Screen For Big Flag 8818EDC2 0002
Press GS to Play 2 Players in 1 Player Game 8918EDE4 0003
8918EDE4 0001
8918EDE4 0005
8918EDE4 0007
Lap Modifier Codes
No Laps To Race P1 81164390 0000
81164392 0002
No Laps To Race P2 81164394 0000
81164396 0002
No Laps To Race P3 81164398 0000
8116439A 0002
No Laps To Race P4 8116439C 0000
8116439E 0002
Press GS Button For One Lap To Race P1 [Note 1] 89164390 0000
89164392 0001
Press GS Button For One Lap To Race P2 [Note 1] 89164394 0000
89164396 0001
Press GS Button For One Lap To Race P3 [Note 1] 89164399 0000
8916439A 0001
Press GS Button For One Lap To Race P4 [Note 1] 8916439C 0000
8916439E 0001
P1 & P2 Mode Only
Weapon Modifier P1 [Note 2] 80165F5D 00??
80165F8A 00??
Weapon Modifier P2 [Note 2] 8016603D 00??
8016606A 00??
P3 & P4 Mode Only
Weapon Modifier P1 [Note 2] 8016611D 00??
8016614A 00??
Weapon Modifier P2 [Note 2] 801661FD 00??
8016622A 00??
Weapon Modifier P3 [Note 2] 801662DD 00??
8016630A 00??
Weapon Modifier P4 [Note 2] 801663BD 00??
801663EA 00??
Balloon Codes [Note 3]
Infinite Balloons P1 8118D8C0 0002
Infinite Balloons P2 8118D8C2 0002
Infinite Balloons P3 8118D8C4 0002
Infinite Balloons P4 8118D8C6 0002
GS Button For Balloon Number Modifier P1 8918D8C1 00??
GS Button For Balloon Number Modifier P2 8918D8C3 00??
GS Button For Balloon Number Modifier P3 8918D8C5 00??
GS Button For Balloon Number Modifier P4 8918D8C7 00??
The Bomb Codes [Note 4]
P1 Always The Bomb 8118D8C0 FFFF
P2 Always The Bomb 8118D8C2 FFFF
P3 Always The Bomb 8118D8C4 FFFF
P4 Always The Bomb 8118D8C6 FFFF
Character Codes
P1 Character Modifier 8018EDE4 00??
P2 Character Modifier 8018EDE5 00??
P3 Character Modifier 8018EDE6 00??
P4 Character Modifier 8018EDE7 00??
Always Have 46 Points Codes
Mario 8118D9C8 002D
Luigi 8118D9C9 002D
Yoshi 8118D9CA 002D
Toad 8118D9CB 002D
D.K. 8118D9CC 002D
Wario 8118D9CD 002D
Peach 8118D9CE 002D
Bowser 8118D9CF 002D
Quantity Digits to Accompany Character Modifier Codes
01 - Mario
02 - Luigi
03 - Peach
04 - Toad
05 - Yoshi
06 - D.K.
07 - Wario
08 - Bowser
Quantity Digits to Accompany Weapon Modifier Codes
00 - Nothing
01 - Single Banana
02 - Multi Bananas
03 - Single Green Shell
04 - 3 Green Shells
05 - Single Red Shell
06 - 3 Red Shells
07 - Blue Shell
08 - Lightning Bolt
09 - Upside Down '?'
0A - Star
0B - Ghost
0C - Single Mushroom
0D - 2 Mushrooms
0E - 3 Mushrooms
0F - Gold Mushroom


Note 1: Press the GS button after passing the staring line.

Note 2: Sometimes this code glitches in battle mode, when using an item that you cannot normally get.

Note 3: With this code, the amount of balloons are not reflected on the screen.

Note 4: With these codes, you will not be a bomb on the screen, nor can you kill others by running into them.



-N-
NASCAR 2000-

Race as Bobby Allison
Race in a championship season with at least a 50% race length and finish in the top five on the Charlotte track.

Race as Davey Allison
Select the Talladega track, highlight the "Select Car" option, then press C-Up, C-Down, C-Left, C-Right, C-Up, C-Down, C-Left, C-Right, Z(2) in under four seconds. If you entered the code correctly, you will hear a sound. Alternatively, race in a championship season with at least a 50% race length and finish in the top five on the Talladega track.

Race as Alan Kulwicki
Select the Bristol track, highlight the "Select Car" option, then press Left, Right, C-Up(2), C-Down(2), C-Left(2), C-Right(2) in under four seconds. If you entered the code correctly, you will hear a sound. Alternatively, race in a championship season with at least a 50% race length and finish in the top five on the Bristol track.

Race as Benny Parson
Select the Richmond track, highlight the "Select Car" option, then press Right(2), Z(2), Left(2), C-Up(2), C-Down(2) in under four seconds. If you entered the code correctly, you will hear a sound. Alternatively, race in a championship season with at least a 50% race length and finish in the top five on the Richmond track.

Race as David Parson
Select the Martinsville track, highlight the "Select Car" option, then press Left, Z, Right, C-Right, C-Down, C-Left, C-Up, C-Right, Z(2) in under four seconds. If you entered the code correctly, you will hear a sound. Alternatively, race in a championship season with at least a 50% race length and finish in the top five on the Martinsville track.

Race as Cale Yarborough
Select the Darlington track, highlight the "Select Car" option, then press C-Up, C-Left, C-Down, C-Right, C-Up, C-Left, C-Down, C-Right, Z(2) in under four seconds. If you entered the code correctly, you will hear a sound. Alternatively, race in a championship season with at least a 50% race length and finish in the top five on the Darlington track.

Auto-pilot
While playing a game, press L.

Recommended configurations
The following configurations were used to get all poles and all first place finishes. For under shocks and tire pressure the key is L = Left, R = Right, F = Front, B = Back.

Track Wheel Lock Rear Spoiler Shocks Tire Pressure Wedge Left Bias Rear Bias Transmission
Arkansas 17 55 100 (All) 30 (All) 54 0 -300 5,5,9,9
Atlanta 17 35 50 (All) 30 (All) 54 +300 +300 2,3,5,7
Bristol 17 50 50 (All) 30L 24R 46 +300 +300 1,1,3,4
California 17 30 80F 20B 40 (All) 54 +300 -300 9,9,9,9
Dakota Raceway 17 70 70 (All) 30 (All) 54 0 -300 3,5,7,9
Darlington 17 45-50 50 (All) 30 (All) 48 +300 +300 3,5,7,9
Homestead Miami 17 30 50 (All) 30F 26B 54 +300 -300 5,5,9,9 or 4,6,8,9
Indianapolis 17 30 50 (All) 40 (All) 51 +300 +300 9,9,9,9
Lake Shore 17 70 50 (All) 30 (All) 54 0 -300 1,1,3,5
Las Vegas 17 30 50 (All) 30F 24B 54 +300 +300 5,5,9,9
Lowe's Speedway 17 30 30L 80R 40 (All) 54 +300 -300 3,5,9,9
Martinsville 17 70 100 (All) 36F 26B 46 +300 -300 1,3,5,7 or 1,1,3,4
Michigan 17 30-45 100 (All) 30L 26R 54 +300 -300 9,9,9,9 or 8,9,9,9
Montana 17 40 100 (All) 30 (All) 54 0 -300 3,5,6,7
North Carolina 17 45-50 100 (All) 40 (All) 46 +300 -300 1,2,9,7 or 3,5,7,9
Phoenix 17 70 100 (All) 36F 26B 46 +300 -300 3,5,7,9
Pocono 17 30 100 (All) 30 (All) 54 +300 -300 8,9,9,9
Richmond 15 70 100 (All) 22L 20R 54 +300 +300 1,2,3,5
Salt Lake 17 40 50 (All) 30 (All) 54 0 -300 5,5,9,9
Sears Point 17 70 20F 50B 36F 30B 51 0 +60 3,4,6,7
Seattle 17 40 50 (All) 30 (All) 54 0 -300 4,5,9,9
Talledega 17 30 50 (All) 40 (All) 46 +300 -300 5,5,9,9
Texas 17 40 50 (All) 32 (All) 46 +300 0 5,5,9,9
Watkins Glen 17 45 30F 50B 36F 26B 52 -60 -120 4,6,7,8



--------------------------------------------------------------------------------


Game Shark Codes


Infinite Fuel P1 81220502 3E80
Infinite Fuel P2 81230472 3E80
Track Modifier 80045E13 00??
Total Number of Laps Modifier 80046553 00??
Have CPU Control Car P1 [Note] D0092985 0020
8015CC5C 0001
D0092985 0010
8015CC5C 0000
One Lap to Race 80046553 0009
D022044B 0000
8022044B 0008
D0223E3B 0000
80223E3B 0008
Normal Mode
Always on Lap Modifier 8022044B 00??
1st Opponent Always on Lap Modifier 802209BB 00??
2nd Opponent Always on Lap Modifier 80220F2B 00??
3rd Opponent Always on Lap Modifier 8022149B 00??
4th Opponent Always on Lap Modifier 80221A0B 00??
5th Opponent Always on Lap Modifier 80221F7B 00??
6th Opponent Always on Lap Modifier 802224EB 00??
7th Opponent Always on Lap Modifier 80222A5B 00??
8th Opponent Always on Lap Modifier 80222FCB 00??
9th Opponent Always on Lap Modifier 8022353B 00??
10th Opponent Always on Lap Modifier 80223AAB 00??
11th Opponent Always on Lap Modifier 8022401B 00??
12th Opponent Always on Lap Modifier 8022458B 00??
13th Opponent Always on Lap Modifier 80224AFB 00??
14th Opponent Always on Lap Modifier 8022506B 00??
15th Opponent Always on Lap Modifier 802255DB 00??
16th Opponent Always on Lap Modifier 80225B4B 00??
17th Opponent Always on Lap Modifier 802260BB 00??
18th Opponent Always on Lap Modifier 8022662B 00??
19th Opponent Always on Lap Modifier 80226B9B 00??
Season Mode
Always on Lap Modifier 80223E3B 00??
1st Opponent Always on Lap Modifier 802243AB 00??
2nd Opponent Always on Lap Modifier 8022491B 00??
3rd Opponent Always on Lap Modifier 80224E8B 00??
4th Opponent Always on Lap Modifier 802253FB 00??
5th Opponent Always on Lap Modifier 8022596B 00??
6th Opponent Always on Lap Modifier 80225EDB 00??
7th Opponent Always on Lap Modifier 8022644B 00??
8th Opponent Always on Lap Modifier 802269BB 00??
9th Opponent Always on Lap Modifier 80226F2B 00??
10th Opponent Always on Lap Modifier 8022749B 00??
11th Opponent Always on Lap Modifier 80227A0B 00??
12th Opponent Always on Lap Modifier 80227F7B 00??
13th Opponent Always on Lap Modifier 802284EB 00??
14th Opponent Always on Lap Modifier 80228A5B 00??
15th Opponent Always on Lap Modifier 80228FCB 00??
16th Opponent Always on Lap Modifier 8022953B 00??
17th Opponent Always on Lap Modifier 80229AAB 00??
18th Opponent Always on Lap Modifier 8022A01B 00??
19th Opponent Always on Lap Modifier 8022A58B 00??


Note: Press L for the CPU to control your car and press R to re-gain control of your car.


NBA Hangtime-

Random team select
At the team selection screen, hold Turbo + Up.

Change Dennis Rodman's hair color
Select the Chicago Bulls, choose a squad with Dennis Rodman. Then, press C-Right to change his hair color.

On fire
Shoot three consecutive baskets to set your player on fire.

Team fire
Shoot three consecutive alley oops. Then, your team will be on fire for twenty seconds after getting possession of the ball.

Numeric codes
At the Tonight's Matchup screen, press Turbo (for the first number), Shoot (for the second number), and Pass (for the third number) the indicated amount of times below to enable the corresponding cheat effect:

Code Effect
111 Tournament Mode
025 Baby Mode
048 No Music
937 No Goaltending
709 Quick Hands
802 Maximum Power
284 Maximum Speed
552 Hyper Speed
273 Stealth Mode
461 Unlimited Turbo
390 No Pushing
120 Fast Passing
616 Block Power


Sequence codes
At the Tonight's Matchup screen, press the following button sequences as the teams are being announced. If you entered the code correctly, the code box will flash.

Code What It Does
Hold Left and press Turbo Outdoor court
Hold Left and press Turbo(3) Rooftop jam
Hold Right and press Shoot, Turbo, Pass Turbo ABA ball
Hold Up and press Turbo + Pass Big heads
Press Up(2), Pass, Turbo Huge heads
Press Left(2), Pass, Turbo No tag arrow
Press Down(2), Shoot, Turbo No drifting
Hold Right and press Pass(2) No CPU assistance
Sweep the D-pad clockwise in a Full-Circle starting at Up Shot percentage


Hidden players
Enter the following names and PIN numbers at the "Enter Name" prompt screen to play as the corresponding player:

Name code PIN Hidden player
AHRDWY 0000 Penny Hardaway
AMRICH 2020 Dan Amrich
BARDO 6000
CARLOS 1010
CLIFFR 0000 Cliff Robinson
DANIEL 0604
DANR 0000 Dan Roan
DAVIDR 0000 David Robinson
DIVITA 0201 Sal Divita
DREAM 0000 Hakeem Olajuwon
EDDIE 6213
ELLIOT 0000 Sean Eliot
EUGENE 6767
EWING 0000 Patrick Ewing
FUNCOM 1993 Development team picture
GHILL 0000 Grant Hill
GLENNR 0000 Glen Rice
HGRANT 0000 Horace Grant
JAMIE 1000 Jamie Rivett
JAPPLE 6660
JASON 0729
JC 0000
JIGGET 1010
JFER 0503
JONHEY 6000 Jon Hey
JOHNSN 0000 Larry Johnson
KEMP 0000 Shawn Kemp
KIDD 0000 Jason Kidd
KOMBAT 0004 Ed Boon (Mortal Kombat programmer)
MALONE 0000 Karl Malone
MARIUS 1003
MARTY 1010
MDOC 2099 Intro Rapper
MEDNIK 6000
MILLER 0000 Reggie Miller
MINIFE 6000
MORRIS 6000 Air Morris
MORTAL 0004 John Tobias (Mortal Kombat programmer)
MOTUMB 0000 Dikembe Motumbo
MOURNI 0000 Alonzo Mourning
MUNDAY 5432 Larry Munday
MURSAN 0000 Gheorghe Muresan
MXV 1014
NICK 7000
NFUNK 0101 Announcer
NOBUD 1010
NORTH 5050
PATF 2000
PERRY 3500 Joe Perry
PIPPEN 0000 Scottie Pippen
QUIN 0330
RICE 0000
RODMAN 0000 Dennis Rodman
ROOT 6000 John Root
SHAWN 0123
SMITS 0000 Rik Smits
SNO 0103 S. Oursler
STACKH 0000 Jerry Stackhouse
STARKS 0000 John Starks
TURMEL 0322 Mark Turmell
WEBB 0000 Spud Webb
WEBBER 0000 Chris Webber



--------------------------------------------------------------------------------


Game Shark Codes


Infinite Shot Time 800A6657 0001
Infinite Time 810A665C 0000
810A665E 0300
Home Team Score Modifier 800A6689 00??
Away Team Score Modifier 800A668B 00??
Basket Point Modifier [Note] 800A714D 00??
Press GS Button to Give Player 1-4 The Ball 800A710F 00??
P1 Always On Fire 800A6EB1 0001
P2 Always On Fire 800A6EB1 0002
P3 Always On Fire 800A6EB1 0004
P4 Always On Fire 800A6EB1 0008
P1 & P2 Always On Fire 800A6BE1 0003
P3 & P4 Always On Fire 800A6BE1 000C
All Players Always On Fire 800A6BE1 000F
Infinite Turbo P1 800A7071 0033
No Turbo P1 800A7071 0000
Infinite Turbo P2 800A7099 0033
No Turbo P2 800A7099 0000
Infinite Turbo P3 800A70C1 0033
No Turbo P3 800A70C1 0000
Infinite Turbo P4 800A70E9 0033
No Turbo P4 800A70E9 0000
Infinite Time to Create Character 800A7593 003C
Game Option Codes
Tournament Mode Always On 800A7780 0001
Tournament Mode Always Off 800A7780 0000
Big Head Mode Always On 800A7781 0001
Big Head Mode Always Off 800A7781 0000
Tag Arrow Always On 800A7782 0001
Tag Arrow Always Off 800A7782 0000
Shot Clock Always On 800A7783 0001
Shot Clock Always Off 800A7783 0000
CPU Assistance Always On 800A7784 0001
CPU Assistnace Always Off 800A7784 0000
Character Creation Codes
Max Height 800A7581 000A
Max Weight 800A7583 000A
Max Speed 800A7585 000A
Max Power 800A7587 000A
Max Shoot 800A7589 000A
Max Dunks 800A758B 000A
Max Steal 800A758D 000A
Max Block 800A758F 000A
Misc. Codes
P1 is Missing Their Body 800A6621 0066
P2 is Missing Thier Body 800A6625 0066
P3 is Missing Their Body 800A6629 0066
P4 is Missing Thier Body 800A662D 0066
In-Game Cheats, Affecting Non-CPU Characters
P1 Big Head 800A6EB5 000F
P1 Huge Head 800A6EB7 000F
Shot Percentage On 800A6EB9 000F
No Arrows 800A6EBB 000F
All Computer Assitance Turned Off 800A6EBF 000F
Red/White/Blue Ball 800A6EC1 000F
Play On Street Court 800A6EC3 000F
Hot Spots On 800A6EC5 000F
Tournament Mode 800A6EC7 000F
Baby Size Players 800A6EC9 000F
No Goal Tending 800A6ECD 000F
Quick Hands 800A6ED1 000F
Max. Power 800A6ED3 000F
Max. Speed 800A6ED5 000F
Hyper Speed 800A6ED7 000F
Stealth Turbo 800A6ED9 000F
Unlim. Turbo 800A6EDB 000F
No Pushing 800A6EDD 000F
Fast Passing 800A6EDF 000F
Quantity Digits to Accompany GS Button to Give Player The Ball Code
00 - Player 1
01 - Player 2
02 - Player 3
03 - Player 4


Note: With this code, change the '??' to the number you want counted when a basket is made.

NFL Blitz-

Onside kick
After scoring, hold Up + Turbo + Jump + Pass.

Extra blocker
While hiking the ball, hold Turbo + Jump + Pass.

Hide play cursor
At the play selection screen, press Up(2) on the top left corner of the screen.

Hidden players
Select the "Enter Name For Record Keeping" option and enter one of the following player names and PIN numbers. If you entered the code correctly, the phrase "Lights out, baby" will be spoken.

Name PIN Player
BETH 7761
BILLZ 0526
BRAIN 1111 Brain
BRIAN 0818
CARLTN 1111 Headless Guy
DANIEL 0604 Dan Thompson
DBN 6969
ED 3246
FORDEN 1111 Dan Forden
GATSON 1111
GENE 0310
GENTIL 1111 Jim Gentile
GRINCH 2220
GUIDO 6765
JAPPLE 6660 Jeff Johnson
JASON 3141 Jason Skiles
JENIFR 3333 Jennifer Hedrick
JIMK 5651
JOHN 5158
JOSH 4288
LT 7777
LUIS 3333 Luis Mangubat
MARKA 1112
MIKE 3333 Mike Lynch
MITCH 4393
MONTY 1836
NICO 4440
PAULA 0425
PAULO 0517
RAIDEN 3691 Raiden from Mortal Kombat
ROG 8148
ROOT 6000 John Root
RYAN 1029
SAL 0201 Sal Divita
SHINOK 8337 Shinnok from Mortal Kombat
SHUN 0530
SKULL 1111 Skull
THUG 1111
TODD 1122
TURMEL 0322 Mark Turmell
VAN 1234
ZZ 1221


-Some codes from: LVCBadBoy@aol.com

Cheat Codes
At the versus screen, press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. If you entered the code correctly, you will see the name of the code and hear a sound. For example, to enter 1-2-3 Left, press Turbo, Jump(2), Pass(3), Left. Note: More then one code may be activated per game.

Result Code
Infinite turbo 5-1-4 Up
Unlimited throw distances 2-2-3 Right
Fast turbo running 0-3-2 Left
Power-up offense 3-1-2 Up
Power-up defense 4-2-1 Up
Power-up teammates 2-3-3 Up
Power-up blockers 3-1-2 Left
Super blitzing 0-4-5 Up
Super field goals 1-2-3 Left
No interceptions 3-4-4 Up
No random fumbles 4-2-3 Down
No first downs 2-1-0 Up
No punting 1-5-1 Up
Allow stepping out of bounds 2-1-1 Left
Fast passes 2-5-0 Left
Turn off stadium 5-0-0 Left
Late hits 0-1-0 Up
Show field goal % 0-0-1 Down
Hide receiver name 1-0-2 Right
Invisible receiver highlight 3-3-3 Left
Invisible 4-3-3 Up
Big football 0-5-0 Right
Big head 2-0-0 Right
Huge head 0-4-0 Up
No head 3-2-1 Left
Headless team 1-2-3 Right
Team tiny players 3-1-0 Right
Team big players 1-4-1 Right
Team big heads 2-0-3 Right
No play selection [Note 1] 1-1-5 Left
Show more field [Note 1] 0-2-1 Right
No CPU assistance [Note 1] 0-1-2 Down
Power-up speed [Note 1] 4-0-4 Left
Hyper blitz [Note 1] 5-5-5 Up
Smart CPU opponent [Note 2] 3-1-4 Down
Tournament mode [Note 3] 1-1-1 Down
Fog on 0-3-0 Down
Thick fog on 0-4-1 Down
Weather: clear 2-1-2 Left
Weather: snow 5-2-5 Down
Weather: rain 5-5-5 Right
Night game 2-2-2 Right


Note 1: Two player agreement required.

Note 2: Only in one-player game.

Note 3: Only in two-player game.


--------------------------------------------------------------------------------


Game Shark Codes


Home Team Infinite Turbo 812ADD98 42C8
Home Team Scores 50 802ADF4F 0032
Away Team Infinite Turbo 812ADD6C 42C8
Away Team Scores 50 802ADF57 0032
Infinite Turbo P1 & P2 802997BB 0003
Fast Turbo Running P1 802997E7 0001
Big Head P1 8029975B 0001
Huge Head P1 802997CB 0001
No Head P1 80299803 0001
Headless Team P1 8029977B 0001
Team Big Players P1 8029975F 0001
Team Tiny Players P1 80299763 0001
Fast Passes P1 802997E3 0001
Invisible P1 802997D7 0001
Random Play Choice P1 802997DF 0001
Late Hits P1 802997CF 0001
Allow Stepping Out of Bounds P1 802997F7 0001
P1 Character Modifier 812AE044 0000
812AE046 00??
Fast Turbo Running P2 802997E7 0002
Big Head P2 8029975B 0002
Huge Head P2 802997CB 0002
No Head P2 80299803 0002
Headless Team P2 8029977B 0002
Team Big Players P2 8029975F 0002
Team Tiny Players P2 80299763 0002
Fast Passes P2 802997E3 0002
Invisible P2 802997D7 0001
Random Play Choice P2 802997DF 0002
Late Hits P2 802997CF 0002
Allow Stepping Out of Bounds P2 802997F7 0002
Fast Turbo Running P1 & P2 802997E7 0003
Big Head P1 & P2 8029975B 0003
Huge Head P1 & P2 802997CB 0003
No Head P1 & P2 80299803 0003
Headless Team P1 & P2 8029977B 0003
Team Big Players P1 & P2 8029975F 0003
Team Tiny Players P1 & P2 80299763 0003
Fast Passes P1 & P2 802997E3 0003
Invisible P1 & P2 802997D7 0001
Random Play Choice P1 & P2 802997DF 0003
Late Hits P1 & P2 802997CF 0003
Allow Stepping Out of Bounds P1 & P2 802997F7 0003
Power-Up Defense 802997AF 0001
Power-Up Blockers 802997EF 0001
Power-Up Teammates 802997B3 0001
Power-Up Speed 802997EB 0001
Hide Receiver Name 8029976B 0001
Big Football 80299767 0001
Turn Off Stadium 802997DB 0001
No First Downs 802997C7 0001
No Punting 802997BF 0001
Fog On 8029977F 0001
Thick Fog 80299797 0001
Show More Field 80299753 0003
Night Game 80299777 0001
Tournament Mode 80299793 0003
Weather: Snow 802997A3 0001
Weather: Rain 8029976F 0001
Weather: Clear 802997FF 0001
Lights Out 802997A7 0001
Super Field Goals 802997FB 0001
Show Field Goal % 8029978F 0001
Quantity Digits to Accompany Character Modifier Code
00 - Mark Turmell
01 - Pinky
02 - Daniel
03 - Van
04 - Jason
05 - Japple
06 - Jenifr
07 - Gentil
08 - Luis
09 - Raiden
0A - Root
0B - Shinok
0C - Skull
0D - Thug
0E - Sal
0F - Forden
10 - Carltn
11 - Mike
12-1E ???
1F - Grinch
20 - ???
21 - LT
22-27 ???
28 - Guido

NFL Blitz 2000-

Extra blocker
While hiking the ball, hold Jump + Pass.

Hide play cursor
At the play selection screen, press Up(2) on the top left corner of the screen.

Hidden players
Select the "Enter Name For Record Keeping" option and enter one of the following player names and PIN numbers:

Name PIN Player
BETH 7761
BILLZ 0526
BOXER 2111
BRAIN 1111 Brain
BRIAN 0818
DANIEL 0604 Dan Thompson
DBN 6969
ED 3246
FORDEN 1111 Dan Forden
GENE 0310
GENTIL 1111 Jim Gentile
GRINCH 0222
GUIDO 6765
JAPPLE 6660 Jeff Johnson
JASON 3141 Jason Skiles
JENIFR 3333 Jennifer Hedrick
JIMK 5651
JOHN 5158
JOSH 4288
JOVE 6644
JULIA 1234
MARKA 1112
MIKE 3333 Mike Lynch
MITCH 4393
MONTY 1836
PAULA 0425
PAULO 0517
RAIDEN 3691 Raiden from Mortal Kombat
ROG 8148
ROOT 6000 John Root
RYAN 1029
SAD 1111
SAL 0201 Sal Divita
SHINOK 8337 Shinnok from Mortal Kombat
SHUN 0530
SKULL 1111 Skull
THUG 1111
TODD 1122
VAN 1234
ZZ 1221


Cheat Codes
At the versus screen, press Turbo, Jump, and Pass to change the icons below the helmets. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. If you entered the code correctly, you will see the name of the code and hear a sound. For example, to enter 1-2-3 Left, press Turbo, Jump(2), Pass(3), Left. Note: More then one code may be activated per game.

Result Code
Infinite turbo 5-1-4 Up
Fast turbo running 0-3-2 Left
Power-up offense 3-1-2 Up
Power-up defense 4-2-1 Up
Power-up teammates 2-3-3 Up
Power-up blockers 3-1-2 Left
Super blitzing 0-4-5 Up
Super field goals 1-2-3 Left
No interceptions 3-4-4 Up
No random fumbles 4-2-3 Down
No first downs 2-1-0 Up
No punting 1-5-1 Up
Allow stepping out of bounds 2-1-1 Left
Fast passes 2-5-0 Left
Turn off stadium 5-0-0 Left
Lights out 5-3-4 Down
Late hits 0-1-0 Up
Show field goal % 0-0-1 Down
Show punt hang meter 0-0-1 Right
Use team plays 1-0-0 Up
Hide receiver name 1-0-2 Right
Invisible receiver highlight 3-3-3 Left
Invisible 4-3-3 Up
Big football 0-5-0 Right
Big head 2-0-0 Right
Huge head 0-4-0 Up
No head 3-2-1 Left
Headless team 1-2-3 Right
Team tiny players 3-1-0 Right
Team big heads 2-0-3 Right
No play selection [Note 1] 1-1-5 Left
Show more field [Note 1] 0-2-1 Right
No CPU assistance [Note 1] 0-1-2 Down
Power-up speed [Note 1] 4-0-4 Left
Hyper blitz [Note 1] 5-5-5 Up
Smart CPU opponent [Note 2] 3-1-4 Down
Tournament mode [Note 3] 1-1-1 Down
Always quarterback [Note 4] 2-2-2 Left
Always receiver [Note 4] 2-2-2 Right
Old day stadium 5-0-1 Up
Day stadium 5-0-1 Down
City stadium 5-0-1 Left
Old night stadium 5-0-2 Up
Night stadium 5-0-2 Down
Future stadium 5-0-2 Left
Old snow stadium 5-0-3 Up
Snow stadium 5-0-3 Down
Roman stadium 5-0-3 Left
Grass field 3-0-0 Up
Asphalt field 3-0-1 Up
Dirt field 3-0-2 Up
Astroturf field 3-0-3 Up
Snow field 3-0-4 Up
Fog on 0-3-0 Down
Thick fog on 0-4-1 Down
Weather: clear 2-1-2 Left
Weather: snow 5-2-5 Down
Weather: rain 5-5-5 Right
Night game 0-2-2 Right


Note 1: Two player agreement required.

Note 2: Only in one player game.

Note 3: Only in two player game.

Note 4: Two human teammates required.

-Some codes from: KungFuSurf@aol.com and jason98@ivi.net

NFL Blitz 2001-

Hide play cursor
At the play selection screen, press Up(2) on the top left corner of the screen.

Cheat Codes
At the versus screen, press Turbo, Jump, and Pass to change the icons below the helmets. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. If you entered the code correctly, you will see the name of the code and hear a sound. For example, to enter 1-2-3 Left, press Turbo, Jump(2), Pass(3), Left. Note: More then one code may be activated per game.

Result Code
Infinite turbo 5-1-4 Up
Fast turbo running 0-3-2 Left
Power-up offense 3-1-2 Up
Power-up defense 4-2-1 Up
Power-up teammates 2-3-3 Up
Power-up blockers 3-1-2 Left
Super blitzing 0-4-5 Up
Super field goals 1-2-3 Left
No interceptions 3-4-4 Up
No random fumbles 4-2-3 Down
No first downs 2-1-0 Up
No punting 1-5-1 Up
Allow stepping out of bounds 2-1-1 Left
Fast passes 2-5-0 Left
Turn off stadium 5-0-0 Left
Lights out 5-3-4 Down
Late hits 0-1-0 Up
Show field goal % 0-0-1 Down
Show punt hang meter 0-0-1 Right
Use team plays 1-0-0 Up
Hide receiver name 1-0-2 Right
Invisible receiver highlight 3-3-3 Left
Invisible 4-3-3 Up
Big football 0-5-0 Right
Big head 2-0-0 Right
Huge head 0-4-0 Up
No head 3-2-1 Left
Headless team 1-2-3 Right
Team tiny players 3-1-0 Right
Team big heads 2-0-3 Right
No play selection [Note 1] 1-1-5 Left
Show more field [Note 1] 0-2-1 Right
No CPU assistance [Note 1] 0-1-2 Down
Power-up speed [Note 1] 4-0-4 Left
Hyper blitz [Note 1] 5-5-5 Up
Smart CPU opponent [Note 2] 3-1-4 Down
Tournament mode [Note 3] 1-1-1 Down
Always quarterback [Note 4] 2-2-2 Left
Always receiver [Note 4] 2-2-2 Right
Old day stadium 5-0-1 Up
Day stadium 5-0-1 Down
City stadium 5-0-1 Left
Old night stadium 5-0-2 Up
Night stadium 5-0-2 Down
Future stadium 5-0-2 Left
Old snow stadium 5-0-3 Up
Snow stadium 5-0-3 Down
Roman stadium 5-0-3 Left
Grass field 3-0-0 Up
Asphalt field 3-0-1 Up
Dirt field 3-0-2 Up
Astroturf field 3-0-3 Up
Snow field 3-0-4 Up
Fog on 0-3-0 Down
Thick fog on 0-4-1 Down
Weather: clear 2-1-2 Left
Weather: snow 5-2-5 Down
Weather: rain 5-5-5 Right
Night game 0-2-2 Right


Note 1: Two player agreement required.

Note 2: Only in one player game.

Note 3: Only in two player game.

Note 4: Two human teammates required.


--------------------------------------------------------------------------------


Game Shark Codes

Note: You must have a 3.0 or higher version of the Game Shark to use these codes.


Enable Code (Must Be On) F10261D2 0120
Infinite Turbo P1 810EC12C 42C8
810EC12E 0000
No Turbo P1 810EC12C 0000
810EC12E 0000
Infinite Turbo P2 810EC164 42C8
810EC166 0000
No Turbo P2 810EC164 0000
810EC166 0000
Infinite Turbo P3 810EC19C 42C8
810EC19E 0000
No Turbo P3 810EC19C 0000
810EC19E 0000
Infinite Turbo P4 810EC1D4 42C8
810EC1D6 0000
No Turbo P4 810EC1D4 0000
810EC1D6 0000
Always 1st Down 810EC01E 0001
Always 4th Down 810EC01E 0004
Team 1 Always on Fire 800EC0CB 0001
Team 1 Never on Fire 800EC0CB 0000
Team 1 Always Has the Ball 800EBFFF 0000
800EC007 0000
Team 2 Always on Fire 800EC0CF 0001
Team 2 Never on Fire 800EC0CF 0000
Team 2 Always Has the Ball 800EBFFF 0001
800EC007 0001
Team 1 Score Modifier Codes
1st Quarter 800EBFBF 00??
2nd Quarter 800EBFC3 00??
3rd Quarter 800EBFC7 00??
4th Quarter 800EBFCB 00??
Team 2 Score Modifier Codes
1st Quarter 800EBFDB 00??
2nd Quarter 800EBFDF 00??
3rd Quarter 800EBFE3 00??
4th Quarter 800EBFE7 00??

NFL Quarterback Club 2001-

Cheat Codes
Enter one of the following codes at the cheat menu to activate the corresponding cheat function:

Result Code
Rugby mode RGBY
More fumbles BTTRFNGRS
More injuries HSPTL
Big football BCHBLL
Flubber ball FLBBR



--------------------------------------------------------------------------------


Game Shark Codes


Infinite Creation Points 8107A0F2 00C8
Always 1st Down 800785D2 0001
One Down Per Possession 800785D2 0004

NHL Breakaway 99'

Cheat menu
At the main menu, press C-Left, C-Right, C-Left, C-Right, R(2). Then, a cheat option will appear at the bottom of the screen.

View all injured players
Enable the "Cheat menu" code. Press L at the season menu to enter the trainers room option. Then, press C-Left(2), C-Right(2) at the trainers room. If you entered the code correctly, you will hear a sound. Now press Left or Right to view players on another team.

Extra points
At the main screen in season mode, press C-Left(2), C-Right(2), C-Left(2), C-Right(2), R. This code may be repeated as needed.

Bonus teams
At the team selection screen in exhibition mode, quickly press C-Up, L, C-Left. If you entered the code correctly, you will hear the sound of a slap shot. Then, three new teams will be available (New York, Salt Lake, and Parts Unknown) between the Controller Pak and Anaheim teams.

Random team select
At the team selection screen, press L + R.

Player inspection
At the player creation screen, press C-Up, C-Down, C-Left, or C-Right to rotate the displayed player in any direction.

Remove opponent goalie
Pause the game and enter the game settings menu. Choose the "Controller Select" option and switch to the other team. Then, select the "Pull Goalie" option under "Team Options". Use "Controller Select" to switch back to the original team and resume the game.


--------------------------------------------------------------------------------


Game Shark Codes


Infinite Penalty Time Home Team [Note] 8112B254 0078
No Penalty Time Home Team [Note] 8112B254 0000
Home Team Score Modifier 801297BC 00??
Home Team Scores 50 801297BC 0032
Press GS Button For Home Team Modifier 8813C433 00??
Infinite Penalty Time Away Team [Note] 8112B278 0078
No Penalty Time Away Team [Note] 8112B278 0000
Away Team Score Modifier 801297BD 00??
Away Team Scores 50 801297BD 0032
Press GS Button For Away Team Modifier 8813C437 00??
Press GS Button For Game Timer Modifier 89067FBC ????
Unlock Cheat Menu 81052B38 0100
Cheat Menu Selection Codes
Player Type Team 1 8008FD08 00??
Player Type Team 2 8008FD09 00??
Player Size Team 1 8008FD0A 00??
Player Size Team 2 8008FD0B 00??
Referee Size Team 2 8008FD0C 00??
House Rules Modifier 8008FD0D 00??
Big Checks Modifier 8008FD0E 00??
Glass Break Percentage 8008FD0F 00??
Quantity Digits to Accompany Player Type Modifier Codes
00 - Normal
01 - Ice
02 - Fire
03 - Chabana
04 - U
05 - Bolunum
06 - Fish
07 - S3
08 - Special 1
09 - Special 2
Quantity Digits to Accompany Player Size Modifier Codes
00 - Normal
01 - Tall
02 - Fat
03 - Big
04 - Huge
05 - Tiny
06 - Small
Quantity Digits to Accompany House Rules & Big Checks
Modifier Codes
00 - Off
01 - On
Quantity Digits to Accompany Team Modifier Codes
00 - Florida
01 - New Jersey
02 - N.Y. Islanders
03 - N.Y. Rangers
04 - Philadelphia
05 - Tampa Bay
06 - Washington
07 - Boston
08 - Buffalo
09 - Carolina
0A - Montreal
0B - Ottawa
0C - Pittsburgh
0D - Chicago
0E - Dallas
0F - Detroit
10 - St. Louis
11 - Toronto
12 - Phoenix
13 - Anaheim
14 - Calgary
15 - Colorado
16 - Edmonton
17 - Los Angeles
18 - San Jose
19 - Vancouver
1A - Nashville
1B - Hidden Team
1C - North American
1D - World Team
1E - New York (Hidden)
1F - Canada
20 - Usa
21 - Finland
22 - Germany
23 - Russia
24 - Slovakia
25 - Czech. Rep.
26 - Sweden


Note: This code effects the first player to get a penalty. If the same team gets another penalty while someone is in the penalty box, it will not effect that player.


-P-
Perfect Dark-

Mr. Blonde's Revenge mission
Successfully complete all solo missions on the Agent, Special Agent, or Perfect Agent difficulty settings.

Maian SOS mission
Successfully complete all solo missions on the Special Agent or Perfect Agent difficulty settings.

War! mission
Successfully complete all solo missions on the Perfect Agent difficulty setting.

Duel mission
Collect all weapons in the solo missions and achieve a Bronze rating or higher for each weapon at the firing range.

Perfect Darkness difficulty setting
Successfully complete all solo missions on the Perfect Agent difficulty setting.

Invincibility
Successfully complete the Area 51: Escape level with a time less than 3:50 on the Agent difficulty setting.

All guns in Solo mode
Successfully complete the Skedar Ruins: Battle Shrine level with a time less than 5:31 on the Perfect Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

Infinite ammunition
Successfully complete the Pelagic LL: Exploration level with a time less than 7:07 on the Special Agent difficulty setting.

Infinite ammunition and no reloads
Successfully complete the Air Base: Espionage level with a time less than 3:11 on the Special Agent difficulty setting.

Infinite Laptop gun ammunition
Successfully complete the Air Force One: Anti Terrorism level with a time less than 3:55 on the Perfect Agent difficulty setting.

Hurricane Fists
Successfully complete the Datadyne Central: Extraction level with a time less than 2:03 on the Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

X-Ray scanner
Successfully complete the Area 51: Rescue level on the Agent, Special Agent, and Perfect Agent difficulty settings.

R-Tracker
Successfully complete the Skedar Ruins: Battle Shrine level on the Agent, Special Agent, and Perfect Agent difficulty settings or load a Perfect Dark Game Boy Color version file.

Cloaking/Invisibility
Successfully complete the G5 Building: Reconnaissance level with a time less than 1:30 on the Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

Play as Elvis
Successfully complete the Area 51: Rescue level with a time less than 7:59 on the Perfect Agent difficulty setting.

DK Mode
Successfully complete the Chicago: Stealth level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Small Jo
Successfully complete the G5 Building: Reconnaissance level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Small characters
Successfully complete the Area 51: Infiltration level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Team heads only
Successfully complete the Air Base: Espionage level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Slow motion single player
Successfully complete the Datadyne Research: Investigation level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Jo shield
Successfully complete the Deep Sea: Nullify Threat level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Super shield
Successfully complete the Carrington Institute: Defense level with a time less than 1:45 on the Agent, Special Agent, and Perfect Agent difficulty settings.

Enemy shields
Successfully complete the Carrington Institute: Defense level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Enemy rockets
Successfully complete the Pelagic LL: Exploration level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Classic sight
Successfully complete the Datadyne Central: Defection level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Marquis of Queensbury rules
Successfully complete the Datadyne Central: Defection level with a time less than 1:30 on the Special Agent difficulty setting.

Rocket launcher (Jo in solo mode)
Successfully complete the Datadyne Central: Extraction level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Sniper rifle (Jo in solo mode)
Successfully complete the Carrington Villa: Hostage One level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Superdragon (Jo in solo mode)
Successfully complete the Area 51: Escape level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Laptop gun (Jo in solo mode)
Successfully complete the Air Force One: Anti-Terrorism level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Phoenix (Jo in solo mode)
Successfully complete the Attack Ship: Covert Assault level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Psychosis gun (Jo in solo mode)
Successfully complete the Chicago: Stealth level with a time less than 2:00 on the Perfect Agent difficulty setting.

Use this strategy to help successfully complete the Chicago: Stealth level in less than 2:00. As soon as you start, punch out the guard and the CIA agent. Run through the door to the FBI agent and punch him out. Run to the alleyway on the right. Punch out the guard and the two CIA agents. Pause game play and take out your gun. Kill the FBI agent through the door. Push the dumpster on the wall to reveal the explosive canisters. Shoot the canisters and blow them up. When the dumpster is blown up, take the white briefcase. Shoot the guards. Run through the door. Run through the door on your immediate left. Throw a Tracer Bug on the Limo. Go to the storm drain. Get the remote mine. Run back to the room with the fire escape. Go to the fire escape and kill the two guards. Throw a Remote Mine on the door. Run to the bottom of the fire escape. Make sure there are no guards nearby, then take out your Bomb Spy. Move your Bomb Spy to the car port. Blow up the guards with the Bomb Spy. Run to the carport to complete the mission.

Trent's Magnum (Jo in solo mode)
Successfully complete the Crash Site: Confrontation level with a time less than 2:50 on the Agent difficulty setting.

Farsight (Jo in solo mode)
Successfully complete the Deep Sea: Nullify Threat with a time less than 7:27 on the Perfect Agent difficulty setting.

Classic weapons (Jo in solo mode)
Win all golds on the firing range to unlock the PP9I, CC13, KLO1313, KF7 Special, ZZT, DMC, and RC-P45.

Alien (Buddies)
Successfully complete the Attack Ship: Covert Assault level with a time less than 5:17 on the Special Agent difficulty setting.

Hit And Run (Buddies)
Successfully complete the Carrington Villa: Hostage One level with a time less than 2:30 on the Special Agent difficulty setting.

Hot Shot (Buddies)
Successfully complete the Area 51: Infiltration level with a time less than 5:00 on the Special Agent difficulty setting.

Pugilist (Buddies)
Successfully complete the Datadyne Research: Investigation level with a time less than 6:30 on the Perfect Dark difficulty setting.

Alternate title screen
Successfully complete the game on any difficulty setting to change the title screen.

Alternate introduction sequence
Successfully complete the game on the "Agent" difficulty setting to change the introduction sequence.

Extra multi-player levels and weapons
Successfully complete the challenges in single player mode to unlock new multi-player levels and weapons.

Hide your screen (Multi-player mode)
Use the following trick to hide your screen to prevent ambushes in multi-player mode. Hold R and press C-Down(2) to duck all the way down. When you are low to the ground, hold R + C-Down to hide your screen. Try to duck even lower when you are as low as you can get. Turn off radar to add to the fun.

Website passwords
To get into the "Agents only" file at the game's website at www.carringtoninstitute.com, enter "solaris" as a username and "pal32ver21z" as a password. In the "Restricted" area of the game's website at www.datadyne.com, enter "JamesTann07" as a username and "8CR31D29" as a password. -From: Xtremelp@aol.com

Hints
Cheese
Every single player mission has a piece of cheese hidden in a location that has nothing to do with your mission objectives.

See weapons from GoldenEye 007
Go to the hallway where the target practice is in the Carrington Institute (select Carrington Institute on the select mode screen) and you will see weapons from GoldenEye 007 (Klob, KF7 Solviet, RCP-90, AR 33 Assault Rifle, etc.).

X-Ray mode ending
Collect the X-Ray Scanner in the game, then activate it just before the end of a level. The ending sequence will play in X-Ray mode.

Night vision ending
Turn your night vision goggles on just before the end of a level.

Invisible during ending
Collect the Cloaking Device in the game, then activate it just before the end of a level. Your character will be invisible during the ending sequence. -From: burke@integrityonline.com

More simulants
To get more Simulant buddies in co-operative mode, complete it on different difficulty settings. If co-op is completed on the Agent difficulty setting, then two simulants will accompany you. If it is completed on the Secret Agent setting, three will accompany you. And if it is completed on the Perfect Agent setting, four will be able to accompany you.

Daniel Carrington comments
Go to the firing range in the Carrington Institute and kneel all the way down. Start moving around in front of Daniel Carrington and he will say things such as "Stop it Joanna, that worries me!".

In the Carrington Villa: Hostage One level in solo mode, shoot out all the bottles at the end of the level. Once they are all destroyed, you will hear Daniel Carrington say, "Act your age, Joanna."

Get locked in closet
Select co-operative mode, then go to the Air Force One: Anti-Terrorism level. Have both players go to the room with the ramp that leads to the President's floor. There will be two guards standing there (one might not be there yet -- he will walk in, so wait there for him). Knock them out and they will drop two key cards for the closet doors on the side of the room. Have each player open their closets (the closets contain the level's secret weapon -- Double Cyclones). Then, run across to the other player's closet and enter before it closes. Since you have switched closets you will not have that key card and will be locked in.

Kill Elvis, Mario-style
Go to the Skeder spaceship and find Elvis. When he wants you to go to the elevator, go there. You should arrive on the top floor first. Look where Elvis is then jump on him and he should die.

1000% handicap advantages
In advanced setup, set the handicap up to 1000%. You will not die as much, and can get better medals.

Raise multi-player characters rank quickly
Set all the weapons to Callisto, four Simulants to perfect, and the stage to the Facility (in advanced setup). Then, keep restarting your game until you start in the airducts or somewhere nearby. Make sure no simulants are near you. Get the Callisto next to the urinal in the bathroom and place yourself against the door. Set the gun to high impact shells. When someone tries to open the door they will not be able to because you will be against it. You will be able to shoot them repeatedly through the doors without giving them a chance, because the game will not let them restart in the airducts. Keep doing this until your rank is as high as it will go (level 1).

Completing all challenges easily
Have player one select "Combat Simulator" and choose "Advanced Setup". Have player two press Start. Have player one select "Load Settings" on the advanced setup menu, but do not not select any setup yet -- just remain at the "Load Game Settings" menu. Have player two select the challenge to be completed in the advanced setup menu. Then, have player two press Start until the green "...and waiting" screen appears. Have player one select the desired game settings in the "Load Game Settings" menu. Note: You must have a custom or pre-made setup -- you cannot alter it after it is loaded. Player one can drop out or join the game -- it does not matter, however, staying in will give you two stars instead of just one. This trick can also be used in the three or four player challenges. -From: cooldude@c-zone.net and BMS1986@aol.com

Easy firing range golds
Select the laptop gun and put it on bronze. Hold B, turn around, and pull the trigger. Immediately press Start, before Joanna can throw the gun, and abort. Then quickly press Start again and select any other weapon from the menu. Set it on Gold (or whatever), and as soon as the target range starts, the sentry gun will get thrown out and stuck to the wall. This trick can get you most of the golds.

Farsight at firing range
Use the Farsight at the firing range and aim through the walls. You can blow up chairs and computers in other rooms of the Carrington Institute. You can also shoot the classic 007 weapons in the hallway outside the firing range.

Shoot at other people at firing range
Go to the firing range in the Carrington Institute. After entering the firing range, turn around and make sure the door is open. Keep moving forward until you block the door from closing. If done correctly, you will still be able to choose a weapon and use it. You can shoot at the people in the other room, but cannot hit or kill them. You can also use explosives and blow up the lights -- the room will be black until the game is restarted.

Human pincushion at firing range
The training man at the firing range at the Carrington Institute can be used as a human pincushion. Use poison dipped throwing knifes to throw out of the room. Just move to the position to shoot out of the range and use the throwing knifes on him.

Target practice in Datadyne levels
While in any of the Datadyne levels, either from the roof or from a broken window (windows can be shot out), shoot the passing vehicles to blow them up.

Detonate Remote mines easy
Press A + B to detonate a remote mine without changing the remote mines function.

Slayer controls
Press Z to detonate the rocket. You can also slow it down by pressing B.

Slower slayer fly-by-wire rocket
When you have the slayer, change it to the secondary mode. When you fire the rocket hold R to make it go slower for easier turns and maneuvering. Release the button to send it speeding towards your opponent/enemy.

Easy kills with the slayer
When you have your opponent in your sights and you cannot turn the fly-by-wire rocket around in time, press Z again to self-destruct it.

Quicker reloads
Just switch to the weapon before the current weapon, then quickly switch back. Practice doing this to get it faster each time. This will save time and health. It will not be as fast as in GoldenEye 007, but it is better than the regular method. Note: This does not work with the shotgun or crossbow, and is not recommended with the laptop gun.

Quick shot with secondary weapon
The following trick allows a quick shot with the secondary on your weapon (or primary if you are in secondary mode). Hold B and press Z. It is almost exactly like rotating through weapons backwards with A and Z, but you substitute B for A. This works well with the shotgun to get a quick double blast at point blank range, or to quickly throw your dragon as a proximity mine.

Faster Farsight target locator
Instead of taking the time to hold B while using the Farsight to locate a target, you can just scope in and hold C-Left or C-Right. This is better, since it does not move as much as the target locator.

Fast running
Turn left or right until your cursor is approximately 30 degrees to the left or right of where you want to run to. Then, hold Analog-stick Forward (Up) + C-Right. You will run diagonally, but once you get used to it, you will be able to get to places faster. This is useful for running from friends in multi-player mode and also for meeting target times in single player mode.

Circle attacks
This is a simple move, but priceless to master. Hold Analog-stick Left + C-Right. You will circle an invisible point in the center. Practice doing this around a crate, trying to keep your gun cursor/sights on top of it. Also, try doing this with holding Analog-stick Right and C-Left to circle in the other direction. This makes will make you harder to hit, but will keep the enemy in your sights at the same time. If your sight starts to drift from your target, just adjust your angle on the Analog-stick.

Easy medals in combat simulator
To earn medals for your record in the combat simulator (accuracy, head shot, kill master, and survivor) log in your record for player one. Leave player two as it is already set. Shoot player two in the head each time until you have about ten kills. Quit and you should have all four medals.

To earn all medals much quicker, load your character and start a second character. Then, set the options for a level you know well and is rather small. Set the game for one kill wins with an accurate weapon, such as the Falcon. When you start the game, get the Falcon, find the second character, and shoot them in the head. This is much faster than killing the other player many times. You will get all four medals every time if you only use one bullet to kill the second character.

Laptop gun tricks
To get an "Easy" gold at the target range with the laptop gun, hold B and fire it at the wall behind you. It will turn to a sentry and stick. Just duck down, and get out of the way. It will get you 100% accuracy, and a gold every time.

If an enemy has a sentry gun active (laptop gun in its second mode), and you cannot seem to destroy it, just use an XR-20 Farsight with the target locator off. Stand in a nearby room, find it with R, C-Up, and C-Down, then take it out with one shot.

Multi-player mode
Keep moving -- standing still makes you an easy target for automatic weapons.

When playing against sims (Meat, Easy, or Normal varieties), shoot weapons and ammo boxes out of their normal respawn locations then collect them. The weapon or ammo will respawn where you picked it up. Simulants will think that it has been picked up and pass it by without looking.

When with your back to a corner and low health, arm a grenade or n-bomb by holding Z. Run at your opponent -- there is a chance you can also kill him.

When using cloaking devices, go for easy kills by using combat knives. Slashing with the knives will allow you to stay cloaked and give you a chance to get in some damage.

The larger your character, the faster you go. Mr. Blonde is the fastest and the aliens are the slowest. The best character to use is a Maian soldier with Biotecnition head.

If you are holding double guns you will take double damage.

Team motivation
During a game in multi-player mode, hold A to display the quick menu. Press Z(2) and you can control who attacks, and who stays with you. There are a few selections to choose from, which do the following:

Normal: Simulant will killing everything that moves on their random path.
Hold: Simulant will attack nearby enemies while holding their ground.
Defend: Simulant will chase down any nearby enemies.
Attack: Simulant stalks the person you tell it to attack.
Follow: Simulant follows you, but chases after nearby enemies.
Protect: Simulant stays close to you and attacks nearby enemies.

--------------------------------------------------------------------------------


Game Shark Codes

Note: You must have a 2.2 or higher version of the Game Shark to use these codes.


Zelda Keycode Required
Enable Code [Note 1] EE000000 0000
Low Resolution Codes
Unlock All Cheats [Note 2] 50004002 0000
810A2218 0001
Player 1 Codes
Have All Weapons D013EE6F 001E
8013EE70 0007
Infinite Ammo Left Weapon D013EE6F 001E
8013E5FF 00FF
Infinite Ammo Right Weapon D013EE6F 001E
8013DE5B 00FF
Infinite Rounds on Clip
Falcon 2, Falcon 2 (Silenced), Falcon 2 (Scope), MagSec 4,
Mauler, Phoenix, PP9i & CCI3 D013EE6F 001E
8013EDAF 00FF
CMPI50, Cyclone, Callisto NTG, RC-PI20, Laptop Gun,
KLOI3I3, ZZT (9mm), DMC & RC-P45 D013EE6F 001E
8013EDB3 00FF
Dragon, K7 Avenger, AR34, SuperDragon, Sniper Rifle,
K7 Special, AR53 D013EE6F 001E
8013EDBB 00FF
Shotgun D013EE6F 001E
8013EDBF 00FF
Crossbow D013EE6F 001E
8013EDB7 00FF
FarSight XR-20 D013EE6F 001E
8013EDC3 00FF
Grenade D013EE6F 001E
8013EDC7 00FF
Rocket Launcher D013EE6F 001E
8013EDCB 00FF
Combat Knife D013EE6F 001E
8013EDCF 00FF
DY357 Magnum & DY357-LX D013EE6F 001E
8013EDD3 00FF
Devastator D013EE6F 001E
8013EED7 00FF
Remote Mine D013EE6F 001E
8013EEDB 00FF
Proximinity Mine D013EE6F 001E
8013EEDF 00FF
Timed Mine D013EE6F 001E
8013EEE3 00FF
Reaper D013EE6F 001E
8013EEE7 00FF
N-Bomb D013EE6F 001E
8013EEF3 00FF
Tranquilizer D013EE6F 001E
8013EEF7 00FF
Combat Boost D013EE6F 001E
8013EEFF 00FF
Psychosis Gun D013EE6F 001E
8013EF03 00FF
All Guns (GS 3.0 or Higher Needed) D013EE6F 001E
50001604 0000
8013EDAF 00FF
Player 2 Codes
Have All Weapons D0140ADF 001E
80140AE0 0007
Infinite Ammo Left Weapon D0140ADF 001E
8014026F 00FF
Infinite Ammo Right Weapon D0140ADF 001E
8013FACB 00FF
Infinite Rounds on Clip
Falcon 2, Falcon 2 (Silenced), Falcon 2 (Scope), MagSec 4,
Mauler, Phoenix, PP9i & CCI3 D0140ADF 001E
80140A1F 00FF
CMPI50, Cyclone, Callisto NTG, RC-PI20, Laptop Gun,
KLOI3I3, ZZT (9mm), DMC & RC-P45 D0140ADF 001E
80140A23 00FF
Dragon, K7 Avenger, AR34, SuperDragon, Sniper Rifle,
K7 Special, AR53 D0140ADF 001E
80140A2B 00FF
Shotgun D0140ADF 001E
80140A2F 00FF
Crossbow D0140ADF 001E
80140A27 00FF
FarSight XR-20 D0140ADF 001E
80140A33 00FF
Grenade D0140ADF 001E
80140A37 00FF
Rocket Launcher D0140ADF 001E
80140A3B 00FF
Combat Knife D0140ADF 001E
80140A3F 00FF
DY357 Magnum & DY357-LX D0140ADF 001E
80140A43 00FF
Devastator D0140ADF 001E
80140A47 00FF
Remote Mine D0140ADF 001E
80140A4B 00FF
Proximinity Mine D0140ADF 001E
80140A4F 00FF
Timed Mine D0140ADF 001E
80140A53 00FF
Reaper D0140ADF 001E
80140A57 00FF
N-Bomb D0140ADF 001E
80140A63 00FF
Tranquilizer D0140ADF 001E
80140A67 00FF
Combat Boost D0140ADF 001E
80140A6F 00FF
Psychosis Gun D0140ADF 001E
80140A73 00FF
All Guns (GS 3.0 or Higher Needed) D0140ADF 001E
50001604 0000
80140A1F 00FF


Note 1: You must have a 3.2 or higher version of the Game Shark to use this code. If you cannot use this code, then you must turn the Code Generator on every time you use the Game Shark with this game. However, if you can use this code, then you never have to use the Code Generator.

Note 2: Use the Expansion Pak and start a new file. Play one round in the combat simulator, then save the game. Remove the Game Shark, then start the game again. Play a solo mission, go to cheats, and they should all be unlocked. -From: Sharkfan87@aol.com

Poke'mon Stadium-

Note: This is the Pokemon Stadium game from North America, not to be confused with the Japanese Pokemon Stadium. This game is titled Pokemon Stadium 2 in Japan.

Amnesia Psyduck
Get all 151 Pokémon in the hall of fame.

Surfing Pikachu
Successfully complete the game.

Surfing Pikachu
Successfully complete the game to unlock Surf for Pikachu. To teach your Pikachu Surf, unlock Round 2. Then, get up to the Masterball setting on either the Poké Cup or Prime Cup (in Round 2). Complete the Masterball setting with Pikachu as one of your active Pokémon each round (he must be one of the three you choose to battle with). If you lose, you cannot continue (it must be a pure win and the Pikachu may not be part of a registered team or a "Rental"). If you succeed, the game will congratulate you and ask if you would like to replace one of Pikachu's moves with Surf. Select "Yes", then choose the move to be forgotten. The Pikachu will now pull out a surfboard and ride the wave whenever Surf is used.

Talking Pikachu
Upload Pikachu from the yellow version of the game to Pokémon Stadium. When battling, Pikachu will say its name and have different motions for certain moves. Note: You must go to battle for this to work. Do not register Pikachu.

Surfing Raichu
Get a Raichu that knows SURF (as seen by Surge's Raichu). It will put its tail under itself and use it as a surfboard.

Mew
Mew will become playable, as a "Rental" Pokémon, in the Round 2 version of the game. He can only be played in the Prime Cup tournament, Gym Leader Castle, Free Battle, and Mewtwo Battle modes.

Mew in Prime Cup
This trick requires a Game Boy Game Shark and Pokémon Yellow. First start the game and enable the Game Shark code to catch Mew. Put it first in your line-up, then save the game. Go to the Game Shark screen and enable the code for the first Pokémon in your line-up to be any desired Pokémon. Check your stats and it should display your selected Pokémon's picture, but with Mew's name and information. Save the game. Place the game in the transfer pak and go to the Pokémon Stadium building. When prompted to select Pokémon, choose the one that was Mew. When you start the match, the Pokémon will be Mew.

Mewtwo Battle
Successfully complete all Cups in Stadium mode, and defeat all opponents in the Gym Leader Castle. Mewtwo is the last opponent you will face in both Round 1 and Round 2 versions of the game.

Round 2
Successfully complete the game to unlock a much harder version of the Stadium, Gym Leader Castle, and Mewtwo Battle modes.

Kids Club Hyper mode
In one player mode with three CPU controlled opponents, successfully complete "Who's the best?" five consecutive times on the hard difficulty setting within one match. Hyper will be unlocked as a new difficulty setting for CPU controlled players.

Alternate Pokémon colors
Pokémon that you upload from the Game Boy version can have alternate colors. Giving your Pokémon various nicknames will change their colors. Switch syllables, such as calling a "Mewtwo" to "Twomew" (blue color). Separate the syllables with a hyphen, such as "Mewtwo" to "Mew-two". Also try naming the Pokémon in all lower-case characters. To find out more methods, note the color of the opposing Pokémon and look at their nicknames.

Alternate title screen
Successfully complete Gym Leader Castle and Stadium modes. Then, Pikachu, Blastoise, Charizard, Venusaur and Mewtwo will appear on the title screen.

Play Pokémon faster
Successfully complete the entire Poké Cup to get a sticker on the GB Tower. This will allow you play Pokémon on the Nintendo 64 twice as fast. If you beat the Masterball in the Prime Cup, a "Superfast" setting will be unlocked in the GB Tower. The title will change to "Doduo GB Tower". Press C-Left to activate it. -From: Viper5806@aol.com

Get Pokémon presents faster
Successfully complete the Gym Leader Castle. Then when you want to complete it again, go to the Gym Leader Castle, go directly to the Elite 4, and defeat your rival.

Bonus stickers
Successfully complete R-1 mode, defeat Mewtwo, complete R-2 mode, and defeat Mewtwo again. Enter the gallery screen, then hold L + R and highlight the "Print" option. Keep holding the buttons until "Print" changes to "Bonus" to access sixteen more stickers.

Start with all three beginning Pokémon
When you start a new game, you can start with all three beginning Pokémon by starting over and choosing one of them in the Game Boy Pokémon game. Then, capture a Pidgey or Rattata. Save it to the boxes on Pokémon Stadium. Repeat the steps with a different Pokémon until you get all three. You can also save and keep Pokémon from your old game that you still want before starting over.

Unlimited number of same Pokémon
Note: This trick requires the Mega Memory Card from InterAct. Save your file on the Mega Memory Card. Go to the Pokémon Lab and put the Pokémon to be duplicated in a 64 Box. Reload your game on the Mega Memory Card and receive your Pokémon in the 64 Box. Repeat as many times as desired to create an unlimited number of the same Pokémon.

Avoid recoil damage
If you use an attack that you know will kill the opposing Pokémon, but will hit you with the recoil, make sure that your Pokémon has at least 20 HP left. Use the attack and you will not suffer the recoil damage.

Take less damage
Use the following trick when your Pokémon is receiving a fatal attack, such as when Thunder is used on a Water Pokémon, to leave you with enough HP to attack your opponent once. When your opponent's Pokémon begins to use their attack, hold Down + L + B until the energy takes its affect. When the energy leaves, you will have a chance to strike your opponent's Pokémon. Note: This trick only works between 70% to 80% of the time. This will not work if Pokémon are totally mismatched, such as when a level 50 Pokémon is fighting a level 100 Pokémon.

Inflict greater damage
While your Pokémon is doing their attack, hold Down + L and repeatedly press A. Then when your Pokémon attacks, hold Down + L + A until the damage is taken. This is very effective when you attempt a fatal attack. Note: This trick only works between 80% to 90% of the time.

Attack first
Immediately after you choose a move and you want to go first instead of the CPU, hold L and press A. Note: This trick only works about 50% of the time, mostly in the Pika Cup.

Trade without a second transfer pak
Put a box on the game, then put the Pokémon from a different game or the same one in the box. Then, go back to the lab and put the box back on the game that you are trading to, go to the box, and withdraw the Pokémon when you want or need it. Note: This also works with items.

Give Pokémon to another Game Boy pak without getting one back
Place the desired Pokémon in a separate box from which you have your regular Pokémon. Transfer that box to the 64box on the Nintendo 64. Shut off the system (if you only have one transfer pak) and insert desired Game Boy pak. If you have two transfer paks, then just switch the Game Boy pak with the one you are going to trade to. Then, transfer the box with the Pokémon in it to the other Game Boy pak and you will have the Pokémon without giving one in return.

Game Shark codes without a Nintendo 64 Game Shark
The "Import" feature and import pack can be used with Game Boy Game Shark codes while playing the original game or codes designed for it.

Get Pokémon for Game Boy game
Complete one of the Gym Leader Castles of the Elite Four or your rival to get one of the following random Pokémon that can be transferred back to your Game Boy Pokémon game:

Eevee
Hitmonlee
Hitmonchan
Squirtle
Charmander
Bulbasaur
Omanyte
Kabuto
Pokémon Stadium Cup requirements
Pika Cup: Pokémon can only be between level 15-20.

Petit Cup: Level ranges between 25-30. There is a height requirement though. Height 6'8" limit and weight 44 pounds.

Poké Cup: Only can use 3 Pokémon, levels 50-55. The sum of the Pokémon's levels cannot exceed 155.

Prime Cup: Everything is legal. You can have any level, height, weight, or number of Pokémon. However, your opponents' levels are always 100.

Pokémon weaknesses
Normal Pokémon are weak against Fighting types.
Fire Pokémon are weak against Water, Ground and Rock types.
Water Pokémon are weak against Electric and Grass types.
Electric Pokémon are weak against Ground types.
Grass Pokémon are weak against: Fire, Ice, Poison, Flying and Bug types.
Ice Pokémon are weak against Fire, Fighting and Rock types.
Fighting Pokémon are weak against Flying and Psychic types.
Poison Pokémon are weak against Ground, Psychic and Bug types.
Ground Pokémon are weak against Water, Grass and Ice types.
Flying Pokémon are weak against Electric, Ice and Rock types.
Psychic Pokémon are weak against Bug types.
Bug Pokémon are weak against Fire, Poison, Flying and Rock types.
Rock Pokémon are weak against Water, Grass, Fighting and Ground types.
Ghost Pokémon are weak against Ghost types.
Dragon Pokémon are weak against Ice and Dragon types.
Recommended Round 1 rental teams
Pika Cup
Raichu, Poliwrath, Arcanine, Exeggutor, Drowzee, Dratini.

Petit Cup
Pikachu, Bulbasaur, Horsea, Sandshrew, Gastly, Dratini.

Poké Cup, Poké Ball
Diglett, Abra, Staryu, Jynx, Magmar, Jolteon.

Great Ball
Dugtrio, Persian, Abra, Staryu, Jynx, Jolteon.

Ultra Ball
Fearow, Dugtrio, Kadabra, Dewgong, Starmie, Jolteon.

Master Ball
Sandslash, Kadabra, Gengar, Starmie, Electrode, Articuno.

Prime Cup Poke Ball
Pikachu, Voltorb, Diglett, Abra, Poliwhirl, Weepinbell.

Great Ball
Electabuzz, Pikachu, Kadabra, Magmar, Dewgong, Dugtrio.

Ultra Ball
Charizard, Dugtrio, Kadabra, Dewgong, Electrode, Gengar.

Master Ball
Dugtrio, Arcanine, Kadabra, Dewgong, Electrode, Exeggutor.

Pewter Gym
Charmander, Wartortle, Growlithe, Abra, Weepinbell, Voltorb.

Cerulean Gym
Kadabra, Weepinbell, Voltorb, Staryu, Hitmonlee, Vaporeon.

Vermilion Gym
Sandshrew, Dugtrio, Gengar, Electrode, Cubone, Dragonite.

Celadon Gym
Kadabra, Electabuzz, Dewgong, Flareon, Hitmonlee, Mr. Mime.

Fuchsia Gym
Dugtrio, Kadabra, Cloyster, Gengar, Electrode, Mr. Mime.

Saffron Gym
Dugtrio, Kadabra, Electrode, Omanyte, Flareon, Dragonite.

Cinnabar Gym
Gengar, Electrode, Kingler, Mr. Mime, Vaporeon, Snorlax.

Viridian Gym
Kangaskhan, Gengar, Electrode, Dragonair, Alakazam, Starmie.

Elite Four and Rival
Gengar, Dragonair, Staryu, Jolteon, Scyther, Electrode.

Mewtwo
Electrode, Ditto, Fearow, Cloyster, Mr. Mime, Magneton.

Recommended Round 2 rental teams
Pika Cup
Raichu, Lapras, Ninetales, Gengar, Nidoking, Kadabra.

Petit Cup
Voltorb, Spearow, Horsea, Abra, Cubone, Gastly.

Poké Cup, Poké Ball
Dugtrio, Alakazam, Starmie, Tauros, Lapras, Jolteon.

Great Ball
Dugtrio, Alakazam, Exeggutor, Starmie, Tauros, Jolteon.

Ultra Ball
Dugtrio, Alakazam, Gengar, Starmie, Jolteon, Articuno.

Master Ball
Dugtrio, Alakazam, Exeggutor, Starmie, Lapras, Jolteon.

Prime Cup Poke Ball
Poliwhirl, Electrode, Weepinbell, Drowzee, Machoke, Marowak.

Great Ball
Fearow, Gengar, Golduck, Magneton, Hypno, Dugtrio.

Ultra Ball
Exeggutor, Electrode, Lapras, Rhydon, Mew, Dragonite.

Master Ball
Electrode, Exeggutor, Starmie, Golem, Mew, Jynx.

Pewter Gym
Electabuzz, Doduo, Magmar, Krabby, Paras, Diglett.

Cerulean Gym
Magnemite, Seadra, Gastly, Staryu, Aerodactyl, Tangela.

Vermilion Gym
Parasect, Magneton, Fearow, Haunter, Pinsir, Dragonair.

Celadon Gym
Pidgeot, Ninetales, Raichu, Poliwhirl, Dragonair, Tangela.

Fuchsia Gym
Alakazam, Electabuzz, Dugtrio, Gengar, Dodrio, Poliwrath.

Saffron Gym
Gyarados, Gengar, Jolteon, Mr. Mime, Exeggutor, Dugtrio.

Cinnabar Gym
Starmie, Fearow, Exeggutor, Gengar, Alakazam, Electrode.

Viridian Gym
Electrode, Zapdos, Jynx, Exeggutor, Gyarados, Dugtrio.

Elite Four and Rival
Starmie, Lapras, Dragonite, Electrode, Exeggutor, Gengar.

Mewtwo
Electrode, Snorlax, Zapdos, Alakazam, Golem, Gengar.


--------------------------------------------------------------------------------


Game Shark Codes

Note: You must have a 3.0 or higher version of the Game Shark to use these codes.


Diddy Kong Racing Keycode Required
Enable Code (Must Be On) DE000400 0000
Infinite HP All Pokémon 81285A10 007F
Player 1 First Pokémon Codes
Infinite HP 800AE562 03E7
Max HP 810AE586 03E7
Level 99 800AE584 0063
Infinite 1st Spell 800AE580 00FF
Infinite 2nd Spell 800AE581 00FF
Infinite 3rd Spell 800AE582 00FF
Infinite 4th Spell 800AE583 00FF
Player 1 Second Pokémon Codes
Infinite HP 800AE5B6 03E7
Max HP 810AE5DA 03E7
Level 99 800AE5D8 0063
Infinite 1st Spell 800AE5D4 00FF
Infinite 2nd Spell 800AE5D5 00FF
Infinite 3rd Spell 800AE5D6 00FF
Infinite 4th Spell 800AE5D7 00FF
Player 1 Third Pokémon Codes
Infinite HP 800AE60A 03E7
Max HP 810AE62E 03E7
Level 99 800AE62C 0063
Infinite 1st Spell 800AE628 00FF
Infinite 2nd Spell 800AE629 00FF
Infinite 3rd Spell 800AE62A 00FF
Infinite 4th Spell 800AE62B 00FF
Player 2 First Pokémon Codes
Infinite HP 810AE65E 03E7
Max HP 810AE682 03E7
Level 99 800AE680 0063
Infinite 1st Spell 800AE67C 00FF
Infinite 2nd Spell 800AE67D 00FF
Infinite 3rd Spell 800AE67E 00FF
Infinite 4th Spell 800AE67F 00FF
Player 2 Second Pokémon Codes
Infinite HP 810AE6B2 03E7
Max HP 810AE6D6 03E7
Level 99 800AE6D4 0063
Infinite 1st Spell 800AE6D0 00FF
Infinite 2nd Spell 800AE6D1 00FF
Infinite 3rd Spell 800AE6D2 00FF
Infinite 4th Spell 800AE6D3 00FF
Player 2 Third Pokémon Codes
Infinite HP 810AE706 03E7
Max HP 810AE72A 03E7
Level 99 800AE728 0063
Infinite 1st Spell 800AE724 00FF
Infinite 2nd Spell 800AE725 00FF
Infinite 3rd Spell 800AE726 00FF
Infinite 4th Spell 800AE727 00FF


-Q-
Quest 64-

Restore health
Go to a hotel and say you will stay the night. Then, go to the save screen and press B to escape. Now you will have full health.

Double attack
Get within striking distance of the staff during combat. Choose any spell, then press A. You will now hit the enemy with your staff and the elements in a single turn.

Hints
Finding Elements
When looking for Elements on your journey, look for "bubbles" shooting out of the ground. They resemble smoke shooting out of the ground from a distance. When this location is approached, a question mark will appear. Tap A, and the Element selection menu will appear. Then, just choose the type of Element you wish to build.

Element stone in the hay
After you leave the castle, turn left and go to the stable with the horse. There is an element stone in the hay pile.

Avoiding enemy magic
There is little time to dodge an enemy spell in battle. Hold the Analog-stick over while the enemy is casting a spell. By the time the spell arrives, your character should be out of the way. Note: Practice is required with this trick, since it does not automatically work all the time.

Avoiding Earth-based magic
Run towards any monster that uses Earth-based magic while they are attacking. They always miss if Brian is close enough to the monster. Since their stone attacks are more powerful then their physical attacks, this strategy will also conserve hit points.

Easy Zelse battle
When facing Zelse in the battle for the Wind Jade, Brian can avoid his second attack by standing six or seven steps away from him. When in this position, Brian will be able to easily outrun his attack.

Easy Boss battles
Before facing Bosses such as Guilty, Begis, or Mammon, collect as many Dragon potions as possible. During the battle with the Boss, use the Magic Barrier spell under Earth magic. Brian will be protected against magic attacks, allowing him to attack the Boss without harm. Use the Dragon potions to restore MP to cast the spell again when it wears off.


--------------------------------------------------------------------------------


Game Shark Codes


Infinite Health 8107BA84 01F4
8107BA86 01F4
Infinite Magic Points 8107BA88 01F4
8107BA8A 01F4
Infinite HP 8107BA84 01F4
Infinite MP 8107BA88 01F4
Max HP 8107BA86 01F4
Max MP 8107BA8A 01F4
Super Defense 8107BA8C 01F4
Super Agility 8107BA8E 01F4
Have All Elements 8107BAA4 3232
8107BAA6 3232
No Random Battles 8108C574 0000
8108C576 0000
No Clipping/Walk Thru Walls 8107BAA0 01F4
Item Modifier (1st Position) 8008CF78 00??
Item Modifier (2nd Position) 8008CF79 00??
Item Modifier (3rd Position) 8008CF7A 00??
Item Modifier (4th Position) 8008CF7B 00??
Item Modifier (5th Position) 8008CF7C 00??
Item Modifier (6th Position) 8008CF7D 00??
Item Modifier (7th Position) 8008CF7E 00??
Item Modifier (8th Position) 8008CF7F 00??
Item Modifier (9th Position) 8008CF80 00??
Item Modifier (10th Position) 8008CF81 00??
Item Modifier (11th Position) 8008CF82 00??
Item Modifier (12th Position) 8008CF83 00??
Item Modifier (13th Position) 8008CF84 00??
Item Modifier (14th Position) 8008CF85 00??
Item Modifier (15th Position) 8008CF86 00??
Item Modifier (16th Position) 8008CF87 00??
Item Modifier (17th Position) 8008CF88 00??
Item Modifier (18th Position) 8008CF89 00??
Item Modifier (19th Position) 8008CF8A 00??
Item Modifier (20th Position) 8008CF8B 00??
Item Modifier (21st Position) 8008CF8C 00??
Item Modifier (22nd Position) 8008CF8D 00??
Item Modifier (23rd Position) 8008CF8E 00??
Item Modifier (24th Position) 8008CF8F 00??
Item Modifier (25th Position) 8008CF90 00??
Item Modifier (26th Position) 8008CF91 00??
Item Modifier (27th Position) 8008CF92 00??
Item Modifier (28th Position) 8008CF93 00??
Item Modifier (29th Position) 8008CF94 00??
Item Modifier (30th Position) 8008CF95 00??
Item Modifier (31st Position) 8008CF96 00??
Item Modifier (32nd Position) 8008CF97 00??
Item Modifier (33rd Position) 8008CF98 00??
Item Modifier (34th Position) 8008CF99 00??
Item Modifier (35th Position) 8008CF9A 00??
Item Modifier (36th Position) 8008CF9B 00??
Item Modifier (37th Position) 8008CF9C 00??
Item Modifier (38th Position) 8008CF9D 00??
Item Modifier (39th Position) 8008CF9E 00??
Item Modifier (40th Position) 8008CF9F 00??
Item Modifier (41st Position) 8008CFA0 00??
Item Modifier (42bd Position) 8008CFA1 00??
Item Modifier (43rd Position) 8008CFA2 00??
Item Modifier (44th Position) 8008CFA3 00??
Item Modifier (45th Position) 8008CFA4 00??
Item Modifier (46th Position) 8008CFA5 00??
Item Modifier (47th Position) 8008CFA6 00??
Item Modifier (48th Position) 8008CFA7 00??
Item Modifier (49th Position) 8008CFA8 00??
Item Modifier (50th Position) 8008CFA9 00??
Item Modifier (51st Position) 8008CFAA 00??
Item Modifier (52nd Position) 8008CFAB 00??
Item Modifier (53rd Position) 8008CFAC 00??
Item Modifier (54th Position) 8008CFAD 00??
Item Modifier (55th Position) 8008CFAE 00??
Item Modifier (56th Position) 8008CFAF 00??
Item Modifier (57th Position) 8008CFB0 00??
Item Modifier (58th Position) 8008CFB1 00??
Item Modifier (59th Position) 8008CFB2 00??
Item Modifier (60th Position) 8008CFB3 00??
Item Modifier (61st Position) 8008CFB4 00??
Item Modifier (62nd Position) 8008CFB5 00??
Item Modifier (63rd Position) 8008CFB6 00??
Item Modifier (64th Position) 8008CFB7 00??
Item Modifier (65th Position) 8008CFB8 00??
Item Modifier (66th Position) 8008CFB9 00??
Item Modifier (67th Position) 8008CFBA 00??
Item Modifier (68th Position) 8008CFBB 00??
Item Modifier (69th Position) 8008CFBC 00??
Item Modifier (70th Position) 8008CFBD 00??
Item Modifier (71st Position) 8008CFBE 00??
Item Modifier (72nd Position) 8008CFBF 00??
Item Modifier (73rd Position) 8008CFC0 00??
Item Modifier (74th Position) 8008CFC1 00??
Item Modifier (75th Position) 8008CFC2 00??
Item Modifier (76th Position) 8008CFC3 00??
Item Modifier (77th Position) 8008CFC4 00??
Item Modifier (78th Position) 8008CFC5 00??
Item Modifier (79th Position) 8008CFC6 00??
Item Modifier (80th Position) 8008CFC7 00??
Item Modifier (81st Position) 8008CFC8 00??
Item Modifier (82nd Position) 8008CFC9 00??
Item Modifier (83rd Position) 8008CFCA 00??
Item Modifier (84th Position) 8008CFCB 00??
Item Modifier (85th Position) 8008CFCC 00??
Item Modifier (86th Position) 8008CFCD 00??
Item Modifier (87th Position) 8008CFCE 00??
Item Modifier (88th Position) 8008CFCF 00??
Item Modifier (89th Position) 8008CFD0 00??
Item Modifier (90th Position) 8008CFD1 00??
Item Modifier (91st Position) 8008CFD2 00??
Item Modifier (92nd Position) 8008CFD3 00??
Item Modifier (93rd Position) 8008CFD4 00??
Item Modifier (94th Position) 8008CFD5 00??
Item Modifier (95th Position) 8008CFD6 00??
Item Modifier (96th Position) 8008CFD7 00??
Item Modifier (97th Position) 8008CFD8 00??
Item Modifier (98th Position) 8008CFD9 00??
Item Modifier (99th Position) 8008CFDA 00??
Item Modifier (100th Position) 8008CFDB 00??
Item Modifier (101st Position) 8008CFDC 00??
Item Modifier (102nd Position) 8008CFDD 00??
Item Modifier (103rd Position) 8008CFDE 00??
Item Modifier (104th Position) 8008CFDF 00??
Item Modifier (105th Position) 8008CFE0 00??
Item Modifier (106th Position) 8008CFE1 00??
Item Modifier (107th Position) 8008CFE2 00??
Item Modifier (108th Position) 8008CFE3 00??
Item Modifier (109th Position) 8008CFE4 00??
Item Modifier (110th Position) 8008CFE5 00??
Item Modifier (111th Position) 8008CFE6 00??
Item Modifier (112th Position) 8008CFE7 00??
Item Modifier (113th Position) 8008CFE8 00??
Item Modifier (114th Position) 8008CFE9 00??
Item Modifier (115th Position) 8008CFEA 00??
Item Modifier (116th Position) 8008CFEB 00??
Item Modifier (117th Position) 8008CFEC 00??
Item Modifier (118th Position) 8008CFED 00??
Item Modifier (119th Position) 8008CFEE 00??
Item Modifier (120th Position) 8008CFEF 00??
Item Modifier (121st Position) 8008CFF0 00??
Item Modifier (122nd Position) 8008CFF1 00??
Item Modifier (123rd Position) 8008CFF2 00??
Item Modifier (124th Position) 8008CFF3 00??
Item Modifier (125th Position) 8008CFF4 00??
Item Modifier (126th Position) 8008CFF5 00??
Item Modifier (127th Position) 8008CFF6 00??
Item Modifier (128th Position) 8008CFF7 00??
Item Modifier (129th Position) 8008CFF8 00??
Item Modifier (130th Position) 8008CFF9 00??
Item Modifier (131st Position) 8008CFFA 00??
Item Modifier (132nd Position) 8008CFFB 00??
Item Modifier (133rd Position) 8008CFFC 00??
Item Modifier (134th Position) 8008CFFD 00??
Item Modifier (135th Position) 8008CFFE 00??
Item Modifier (136th Position) 8008CFFF 00??
Item Modifier (137th Position) 8008D000 00??
Item Modifier (138th Position) 8008D001 00??
Item Modifier (139th Position) 8008D002 00??
Item Modifier (140th Position) 8008D003 00??
Item Modifier (141st Position) 8008D004 00??
Item Modifier (142nd Position) 8008D005 00??
Item Modifier (143rd Position) 8008D006 00??
Item Modifier (144th Position) 8008D007 00??
Item Modifier (145th Position) 8008D008 00??
Item Modifier (146th Position) 8008D009 00??
Item Modifier (147th Position) 8008D00A 00??
Item Modifier (148th Position) 8008D00B 00??
Item Modifier (149th Position) 8008D00C 00??
Item Modifier (150th Position) 8008D00D 00??
Quantity Digits to Accompany Item Modifier Codes
00 - Spirit Light
01 - Fresh Bread
02 - Honey Bread
03 - Healing Potion
04 - Dragon's Potion
05 - Dew Drop
06 - Mint Leaves
07 - Heroes Drink
08 - Silent Flute
09 - Celine's Bell
0A - Replica
0B - Gian'ts Shoes
0C - SIlver Amulet
0D - Golden Amulet
0E - White Wings
0F - Yellow Wings
10 - Blue Wings
11 - Green Wings
12 - Red Wings
13 - Black Wings
14 - Earth Orb
15 - Wind Jade
16 - Water Jewel
17 - Fire Ruby
18 - Eletal's Book
19 - Dark Goal Key
FF - Nothing

-R- (click arrow for more codes)
Ready 2 Rumble Boxing-

Bronze class
Select "Championship Mode" from the main menu. Then, choose "New Game" and enter "BRONZE" as a gym name to unlock all class bronze boxers in championship mode. Note: This also unlocks Kemo Claw in arcade mode.

Silver class
Select "Championship Mode" from the main menu. Then, choose "New Game" and enter "SILVER" as a gym name to unlock all class silver boxers in championship mode. Note: This also unlocks Bruce Blade in arcade mode.

Gold class
Select "Championship Mode" from the main menu. Then, choose "New Game" and enter "GOLD" as a gym name to unlock all class gold boxers in championship mode. Note: This also unlocks Nat Daddy in arcade mode. -From: codedude69@hotmail.com

Champ class
Select "Championship Mode" from the main menu. Then, choose "New Game" and enter "CHAMP" as a gym name to unlock all class champ boxers in championship mode. Note: This also unlocks Damien Black in arcade mode.

Alternate costumes
At the character selection screen, press C-Up + C-Left.

Taunts
During a match, hold C-Left + C-Down or C-Up + C-Right to taunt your opponent.

Cheap training equipment
Select the "Train Boxer" option in championship mode. Then, go to "Rumble Aerobics Training", press Left and immediately press A. If done correctly, you will have just purchased the ,000 vitamin bottle for . You can do this with any of the training equipment, however the vitamin bottle will save the most money.


--------------------------------------------------------------------------------


Game Shark Codes


Infinite Health P1 810D9F78 0000
810D9F7A 0064
No Health P1 810D9F78 0000
810D9F7A 0000
Infinite Stamina P1 810D9F7C 0000
810D9F7E 0064
No Stamina P1 810D9F7C 0000
810D9F7E 0000
Always Have "RUMBLE" P1 810D9F84 0000
810D9F86 0030
Never "RUMBLE" P1 810D9F84 0000
810D9F86 0000
Infinite Health P2 810DA790 0000
810DA792 0064
No Health P2 810DA790 0000
810DA792 0000
Infinite Stamina P2 810DA794 0000
810DA796 0064
No Stamina P2 810DA794 0000
810DA796 0000
Always Have "RUMBLE" P2 810DA7A0 0000
810DA7A2 0030
Never "RUMBLE" P2 810DA7A0 0000
810DA7A2 0000
Infinite Money (Championship Mode) 810EC932 FFFF
Infinite Time 810E7594 0000
810E7596 0E10
All Characters Class Champ/Unlocked
(GS 3.0 or Higher Needed) 5000125C 0000
810EC938 0000
5000125C 0000
810EC93A 0003
Boris Knokimov
Class Modifier 810EC938 0000
810EC93A 00??
Rank Modifier (00-0A) 810EC93C 0000
810EC93E 00??
Fights Left Modifier 810EC940 0000
810EC942 00??
Wins Modifier 810EC944 0000
810EC946 00??
Losses Modifier 810EC948 0000
810EC94A 00??
Max Strength 810EC954 447A
810EC956 0000
Max Stamina 810EC958 447A
810EC95A 0000
Max Dexterity 810EC95C 447A
810EC95E 0000
Max Experience 810EC960 447A
810EC962 0000
Butcher Brown
Class Modifier 810EC994 0000
810EC996 00??
Rank Modifier (00-0A) 810EC998 0000
810EC99A 00??
Fights Left Modifier 810EC99C 0000
810EC99E 00??
Wins Modifier 810EC9A0 0000
810EC9A2 00??
Losses Modifier 810EC9A4 0000
810EC9A6 00??
Max Strength 810EC9B0 447A
810EC9B2 0000
Max Stamina 810EC9B4 447A
810EC9B6 0000
Max Dexterity 810EC9B8 447A
810EC9BA 0000
Max Experience 810EC9BC 447A
810EC9BE 0000
Afro Thunder
Class Modifier 810EC9F0 0000
810EC9F2 00??
Rank Modifier (00-0A) 810EC9F4 0000
810EC9F6 00??
Fights Left Modifier 810EC9F8 0000
810EC9FA 00??
Wins Modifier 810EC9FC 0000
810EC9FE 00??
Losses Modifier 810ECA00 0000
810ECA02 00??
Max Strength 810ECA0C 447A
810ECA0E 0000
Max Stamina 810ECA10 447A
810ECA12 0000
Max Dexterity 810ECA14 447A
810ECA16 0000
Max Experience 810ECA18 447A
810ECA1A 0000
Salua
Class Modifier 810ECA4C 0000
810ECA4E 00??
Rank Modifier (00-0A) 810ECA50 0000
810ECA52 00??
Fights Left Modifier 810ECA54 0000
810ECA56 00??
Wins Modifier 810ECA58 0000
810ECA5A 00??
Losses Modifier 810ECA5C 0000
810ECA5E 00??
Max Strength 810ECA68 447A
810ECA6A 0000
Max Stamina 810ECA6C 447A
810ECA6E 0000
Max Dexterity 810ECA70 447A
810ECA72 0000
Max Experience 810ECA74 447A
810ECA76 0000
"Raging" Rivera
Class Modifier 810ECAA8 0000
810ECAAA 00??
Rank Modifier (00-0A) 810ECAAC 0000
810ECAAE 00??
Fights Left Modifier 810ECAB0 0000
810ECAB2 00??
Wins Modifier 810ECAB4 0000
810ECAB6 00??
Losses Modifier 810ECAB8 0000
810ECABA 00??
Max Strength 810ECAC4 447A
810ECAC6 0000
Max Stamina 810ECAC8 447A
810ECACA 0000
Max Dexterity 810ECACC 447A
810ECACE 0000
Max Experience 810ECAD0 447A
810ECAD2 0000
Tank Thrasher
Class Modifier 810ECB04 0000
810ECB06 00??
Rank Modifier (00-0A) 810ECB08 0000
810ECB0A 00??
Fights Left Modifier 810ECB0C 0000
810ECB0E 00??
Wins Modifier 810ECB10 0000
810ECB12 00??
Losses Modifier 810ECB14 0000
810ECB16 00??
Max Strength 810ECB20 447A
810ECB22 0000
Max Stamina 810ECB24 447A
810ECB26 0000
Max Dexterity 810ECB28 447A
810ECB2A 0000
Max Experience 810ECB2C 447A
810ECB2E 0000
Selene Strike
Class Modifier 810ECB60 0000
810ECB62 00??
Rank Modifier (00-0A) 810ECB64 0000
810ECB66 00??
Fights Left Modifier 810ECB68 0000
810ECB6A 00??
Wins Modifier 810ECB6C 0000
810ECB6E 00??
Losses Modifier 810ECB70 0000
810ECB72 00??
Max Strength 810ECB7C 447A
810ECB7E 0000
Max Stamina 810ECB80 447A
810ECB82 0000
Max Dexterity 810ECB84 447A
810ECB86 0000
Max Experience 810ECB88 447A
810ECB8A 0000
Jet "Iron" Chin
Class Modifier 810ECBBC 0000
810ECBBE 00??
Rank Modifier (00-0A) 810ECBC0 0000
810ECBC2 00??
Fights Left Modifier 810ECBC4 0000
810ECBC6 00??
Wins Modifier 810ECBC8 0000
810ECBCA 00??
Losses Modifier 810ECBCC 0000
810ECBCE 00??
Max Strength 810ECBD8 447A
810ECBDA 0000
Max Stamina 810ECBDC 447A
810ECBDE 0000
Max Dexterity 810ECBE0 447A
810ECBE2 0000
Max Experience 810ECBE4 447A
810ECBE6 0000
Rocket Samchay
Class Modifier 810ECC18 0000
810ECC1A 00??
Rank Modifier (00-0A) 810ECC1C 0000
810ECC1E 00??
Fights Left Modifier 810ECC20 0000
810ECC22 00??
Wins Modifier 810ECC24 0000
810ECC26 00??
Losses Modifier 810ECC28 0000
810ECC2A 00??
Max Strength 810ECC34 447A
810ECC36 0000
Max Stamina 810ECC38 447A
810ECC3A 0000
Max Dexterity 810ECC3C 447A
810ECC3E 0000
Max Experience 810ECC40 447A
810ECC42 0000
"Furious" Faz
Class Modifier 810ECC74 0000
810ECC76 00??
Rank Modifier (00-0A) 810ECC78 0000
810ECC7A 00??
Fights Left Modifier 810ECC7C 0000
810ECC7E 00??
Wins Modifier 810ECC80 0000
810ECC82 00??
Losses Modifier 810ECC84 0000
810ECC86 00??
Max Strength 810ECC90 447A
810ECC92 0000
Max Stamina 810ECC94 447A
810ECC96 0000
Max Dexterity 810ECC98 447A
810ECC9A 0000
Max Experience 810ECC9C 447A
810ECC9E 0000
Lulu Valentine
Class Modifier 810ECCD0 0000
810ECCD2 00??
Rank Modifier (00-0A) 810ECCD4 0000
810ECCD6 00??
Fights Left Modifier 810ECCD8 0000
810ECCDA 00??
Wins Modifier 810ECCDC 0000
810ECCDE 00??
Losses Modifier 810ECCE0 0000
810ECCE2 00??
Max Strength 810ECCEC 447A
810ECCEE 0000
Max Stamina 810ECCF0 447A
810ECCF2 0000
Max Dexterity 810ECCF4 447A
810ECCF6 0000
Max Experience 810ECCF8 447A
810ECCFA 0000
'Big' Willy Johnson
Class Modifier 810ECD2C 0000
810ECD2E 00??
Rank Modifier (00-0A) 810ECD30 0000
810ECD32 00??
Fights Left Modifier 810ECD34 0000
810ECD36 00??
Wins Modifier 810ECD38 0000
810ECD3A 00??
Losses Modifier 810ECD3C 0000
810ECD3E 00??
Max Strength 810ECD48 447A
810ECD4A 0000
Max Stamina 810ECD4C 447A
810ECD4E 0000
Max Dexterity 810ECD50 447A
810ECD52 0000
Max Experience 810ECD54 447A
810ECD56 0000
J.R. Flurry
Class Modifier 810ECD88 0000
810ECD8A 00??
Rank Modifier (00-0A) 810ECD8C 0000
810ECD8E 00??
Fights Left Modifier 810ECD90 0000
810ECD92 00??
Wins Modifier 810ECD94 0000
810ECD96 00??
Losses Modifier 810ECD98 0000
810ECD9A 00??
Max Strength 810ECDA4 447A
810ECDA6 0000
Max Stamina 810ECDA8 447A
810ECDAA 0000
Max Dexterity 810ECDAC 447A
810ECDAE 0000
Max Experience 810ECDB0 447A
810ECDB2 0000
Kemo Claw
Class Modifier 810ECDE4 0000
810ECDE6 00??
Rank Modifier (00-0A) 810ECDE8 0000
810ECDEA 00??
Fights Left Modifier 810ECDEC 0000
810ECDEE 00??
Wins Modifier 810ECDF0 0000
810ECDF2 00??
Losses Modifier 810ECDF4 0000
810ECDF6 00??
Max Strength 810ECE00 447A
810ECE02 0000
Max Stamina 810ECE04 447A
810ECE06 0000
Max Dexterity 810ECE08 447A
810ECE0A 0000
Max Experience 810ECE0C 447A
810ECE0E 0000
Bruce Blace
Class Modifier 810ECE40 0000
810ECE42 00??
Rank Modifier (00-0A) 810ECE44 0000
810ECE46 00??
Fights Left Modifier 810ECE48 0000
810ECE4A 00??
Wins Modifier 810ECE4C 0000
810ECE4E 00??
Losses Modifier 810ECE50 0000
810ECE52 00??
Max Strength 810ECE5C 447A
810ECE5E 0000
Max Stamina 810ECE60 447A
810ECE62 0000
Max Dexterity 810ECE64 447A
810ECE66 0000
Max Experience 810ECE68 447A
810ECE6A 0000
Nat Daddy
Class Modifier 810ECE9C 0000
810ECE9E 00??
Rank Modifier (00-0A) 810ECEA0 0000
810ECEA2 00??
Fights Left Modifier 810ECEA4 0000
810ECEA6 00??
Wins Modifier 810ECEA8 0000
810ECEAA 00??
Losses Modifier 810ECEAC 0000
810ECEAE 00??
Max Strength 810ECEB8 447A
810ECEBA 0000
Max Stamina 810ECEBC 447A
810ECEBE 0000
Max Dexterity 810ECEC0 447A
810ECEC2 0000
Max Experience 810ECEC4 447A
810ECEC6 0000
Damien Black
Class Modifier 810ECEF8 0000
810ECEFA 00??
Rank Modifier (00-0A) 810ECEFC 0000
810ECEFE 00??
Fights Left Modifier 810ECF00 0000
810ECF02 00??
Wins Modifier 810ECF04 0000
810ECF06 00??
Losses Modifier 810ECF08 0000
810ECF0A 00??
Max Strength 810ECF14 447A
810ECF16 0000
Max Stamina 810ECF18 447A
810ECF1A 0000
Max Dexterity 810ECF1C 447A
810ECF1E 0000
Max Experience 810ECF20 447A
810ECF22 0000
Michael Buffer
Class Modifier 810ECF54 0000
810ECF56 00??
Rank Modifier (00-0A) 810ECF58 0000
810ECF5A 00??
Fights Left Modifier 810ECF5C 0000
810ECF5E 00??
Wins Modifier 810ECF60 0000
810ECF62 00??
Losses Modifier 810ECF64 0000
810ECF66 00??
Max Strength 810ECF70 447A
810ECF72 0000
Max Stamina 810ECF74 447A
810ECF76 0000
Max Dexterity 810ECF78 447A
810ECF7A 0000
Max Experience 810ECF7C 447A
810ECF7E 0000
Quantity Digits to Accompany Class Modifier Codes
00 - Bronze
01 - Silver
02 - Gold
03 - Champ

Ready 2 Rumble Boxing: Round 2-

Fat boxer
At the character selection screen, press Right(2), Up, Down, Right, R(2), L. If you entered the code correctly, you will hear a sound.

Thin boxer
At the character selection screen, press Right(2), Up, Down, Right, R, L. If you entered the code correctly, you will hear a sound.

Undead boxer
At the character selection screen, press Left, Up, Right, Down, R(2), L. If you entered the code correctly, you will hear a sound.

Big gloves
At the character selection screen, press Left, Right, Up, Down, R, L. If you entered the code correctly, you will hear a sound.

Champion costumes
Successfully complete championship mode to unlock the champion costumes.


--------------------------------------------------------------------------------


Game Shark Codes


Unlock Micheal Jackson 80101E6F 0003
Unlock Shaquille O'Neal 80101E73 0003
Unlock Mr. President 80101E7B 0003
Unlock The First Lady 80101E77 0003
Unlock Mama Tua 80101E7F 0003
Unlock J.R. Flurry 80101E83 0003
Unlock Joey T. 80101E87 0003
Unlock Random 80101E8B 0001
Infinite Time 810FE352 0E10
Start at Last Fight (Arcade Mode) D0101F0B 0000
80101F0B 000B
Player 1 Codes
Infinite Health 810FF6B6 0064
No Health 810FF6B6 0000
Infinite Stamina 810FF6BA 0064
No Stamina 810FF6BA 0000
Max Rumble Meter 810FF6C2 0090
No Rumble Meter 810FF6C2 0000
Easy Knock Out 810FF6B6 0000
810FF6BA 0000
810FF6C2 0000
Player 2 Codes
Infinite Health 81100316 0064
No Health 81100316 0000
Infinite Stamina 8110031A 0064
No Stamina 8110031A 0000
Max Rumble Meter 81100322 0090
No Rumble Meter 81100322 0000
Easy Knock Out 81100316 0064
8110031A 0000
81100322 0000
Championship Mode Codes
Max Money 810F81C8 7FFF
810F81CA FFFF
Infinite Money 810F81CA FFFF
Max Strength 810F81CC 447A
810F81CE 0000
Max Stamina 810F81D0 447A
810F81D2 0000
Max Endurance 810F81D4 447A
810F81D6 0000
Max Dexterity 810F81D8 447A
810F81DA 0000
Max Experience 810F81DC 447A
810F81DE 0000
Rank Modifier (00-0A) 810F81BA 00??
Wins Modifier 810F81BE 00??
Losses Modifier 810F81C2 00??

Ridge Racer-

Galaga '88 mini-game
Finish Ridge Racer Extreme Extra in first place to play one level of the classic Galaga '88 game. Destroy all forty aliens to unlock the Galaga '88 car and "Galaga Pac Jam" song.

Caddy car
Begin a race on the first track in grand prix mode. At the start of the race, turn your car directly around and drive into the brick wall until you pass through it. A reversed race should now begin. Win this race to unlock the extremely fast caddy car.

Crazy Canuck car
Select car attack mode and choose stage 8 in mirror mode. Defeat the car to unlock the Crazy Canuck car.

Pooka car
Select time attack mode and choose stage 7 or 8. Select set record. Break the record to unlock the Pooka car.

00-Agent car
Note: Two players are required to unlock this car. Select two player mode and choose team mode. Select three teams and choose stage 7 or 8. Win first and second place to unlock the 00-Agent car.

Blinky ghost car
Drive 99 laps in free run in time attack mode on any track.

Car preview
At the car selection screen or trophy screen, press C-Up, C-Right, C-Down, or C-Left to change the view and rotate the cars.

Motion blurring
During an instant replay, press C-Left to add a motion blur effect.

Reverse 360 Powerslide
Set the drift mode option to "RR64". Begin a game and get to a sharp turn. Stop accelerating, turn the opposite direction from the turn, and accelerate again while still turning. If done correctly, your car will spin around during the powerslide. After you are turned around, control the car as if in a normal powerslide and re-align it with the track. This trick allows your car to get through winding turns without braking or losing speed.


--------------------------------------------------------------------------------


Game Shark Codes


Infinite Time 811269CA 0700
Always Place First 81056444 0001
Unlock All Cars 8102F19C FFFF
8102F19E FFFF
Unlock All Tracks & Trophies 81043530 FFFF
81043532 FFFF
81043534 FFFF
81043536 FFFF
Grand Prix Mode Codes
Car Modifier 8113CF5A 00??
Track Modifier 8113CF6A 00??
Quantity Digits to Accompany Car Modifier Code
00 - F/A Racing
01 - RT Ryukyu
02 - PAC Racing
03 - RT Solvalou
04 - RT Pink Mappy
05 - RT Blue Mappy
06 - Galaga RT Prid's
07 - Galaga RT Carrot
08 - RT Bosconian
09 - RT Nebulasray
0A - RT Xevious Red
0B - RT Xevious Green
0C - Dig Racing Team
0D - Micro Mouse Mappy
0E - 13th Racing Kid
0F - White Angel
10 - Digipen Racing
11 - Assoluto Infinito
12 - Age Solo Supernova
13 - Atomic Purple
14 - Extreme Green
15 - Terrazi Terrific
16 - Lizard Nightmare
17 - Screamin' Eagle
18 - Ultra 64 (Full Stats)
19 - 00-Agent
1A - Galaga' 88
1B - Blinky
1C - Red Shirt Rage
1D - Crazy Canuck
1E - Caddy Car
1F - Pooka
20 - Trophy Room
21 - Ridge Racer Novice
22 - Revolution Novice
23 - Renegade Novice
24 - Ridge Racer Intermediate
25 - Revolution Intermediate
26 - Renegade Intermediate
27 - Ridge Racer Expert
28 - Revolution Expert
29 - Renegade Expert
2A - Ridge Racer Extreme
Quantity Digits to Accompany Track Modifier Code
00 - Ridge Racer Novice
01 - Revolution Novice
02 - Renegade Novice
03 - Ridge Racer Intermediate
04 - Revolution Intermediate
05 - Renegade Intermediate
06 - Ridge Racer Expert
07 - Revolution Expert
08 - Renegade Expert
09 - Ridge Racer Extreme

RUSH 2: Extreme Racing USA-

Cheat menu
At the setup screen, hold C-Up + C-Down + C-Left + C-Right + L + R + Z. Then, highlight one of the following options on the cheat menu and enter the corresponding code. Alternatively, highlight a cheat option and rapidly press L + R + Z + C-Up + C-Down + C-Left + C-Right until the cheat becomes selectable.

Stunts
Hold C-Down, C-Left, C-Up, C-Right and press A, R, Z, L, A, R, Z, L, R, A, Z, L. -From: Wishmazta@aol.com

Massive Mass
Hold L + R and press C-Up, C-Down, C-Left, C-Right.

Killer Rats
Hold L + R and press Z(4).

New York Cabs
Press R, L, Z, C-Up, C-Down, C-Up.

Resurrect In Place
Hold Z + C-Left and press C-Right. Then, hold Z + C-Right and press C-Left.

Frame Scale
Hold Z + C-Down and press C-Up. Then, hold Z + C-Up and press C-Down.

Tire Scaling
Hold Z + C-Left and press C-Right. Then, hold Z + C-Right and press C-Left.

Auto-Abort
Quickly press C-Up(4).

Game Timer
Hold Z + C-Down and press C-Up. Then, hold Z + C-Up and press C-Down.

Fog Color
Hold Z and press [C-Left, C-Up, C-Right, C-Down] three times.

Levitation
Hold L + R + Z and press C-Up(4).

Suicide Mode
Hold Z and press [C-Down, C-Left, C-Up, C-Right] two times.

Super Tires
Hold L + R and press [C-Up, C-Right, C-Down, C-Left] two times.

Invisible Tracks
Hold L + R and press [C-Down, C-Up] five times.

Invisible Car
Hold L + R and press [C-Up, C-Down] five times.

Super Speed
Hold L + R and press C-Up, C-Down, C-Left, C-Right.

Track Orientation
Hold L + R and press [C-Up, C-Right, C-Down, C-Left] four times.

Gravity
Hold L + R + Z and press [C-Left, C-Up, C-Right, C-Down] three times.

Car Collisions
Hold L + R and press [C-Left, C-Up, C-Right, C-Down] three times.

Cone Mines
Hold Z and press [L + R] four times.

Car Mines
Press Z + C-Up, then press [C-Right, C-Down, C-Left] six times.

Inside-out Car
Hold C-Right + C-Down and press L, R, Z.

Damage
Press [R, C-Down, L] two times.

Invincibility
Press [L, C-Up, R] two times.

Invisible Car
Hold L + R, and press [C-Up, C-Down] five times.

Brakes
Hold C-Up + C-Right and press Z(3).

Super Tires
Hold L + R, and press [C-Up, C-Right, C-Down, C-Left] two times.

Suicide Mode
Hold Z and press [C-Down, C-Left, C-Up, C-Right] two times.

Do the Dew
Press L + R + C-Down, L + R + C-Left, L + R +C-Up, [L + R + C-Right] two times, Z.

Extreme Mirror mode
At the track selection screen, highlight the "Mirror" option. Then, hold C-Left + C-Right + C-Up + C-Down and press Left or Right to access an "Extreme" option. -From: twayney@iname.com

Rocket car and Midway track
Attain a standing of first place overall in circuit mode. The bonus Midway track is based on the interior of Midway's development studio. Alternatively, enter the following password to start at the last race in circuit mode. Then to complete the circuit in first place, simply allow time to run out.

QKKX62B5DP?
G18LKG@XWWL
Pipe track
Compete the following goals to unlock the bonus Pipe track, which appears between the Crash and Midway tracks. Your car can drive on the walls and roof of this track.

Get all keys and cans in all the courses.
Finish first in a circuit race.
Finish first in a Death Mode circuit race.
Finish a Death Mode "one race" on the Crash course in first place.
Finish a Death Mode "one race" on the Half-Pipe course in first place.
Finish a "one race" on the Crash course in first place.
Finish a "one race" on the half-pipe course in first place.
Taxi
Collect three keys on any level to unlock the Taxi on the car selection screen. -From: twayney@iname.com

Hot rod
Collect six keys on any level to unlock the hot rod on the car selection screen.

Formula 1 car
Collect nine keys on any level to unlock the Formula 1 car on the car selection screen. -From: twayney@iname.com

Prototype car
Collect twelve keys on any level to unlock the Formula 1 car on the car selection screen. -From: twayney@iname.com

Mountain Dew dragster
Collect all four Mountain Dew bottles on any level to unlock the Mountain Dew dragster on the car selection screen.

Tag mode
Select practice mode with two players. Then after both players have selected their cars, repeatedly tap C-Up during the countdown. When the game begins, the word "It" will appear on player two's part of the screen. The player that is not "It" becomes "It" when their car is destroyed. A timer will keep track of how long the current player has been "It".

Change screen position
Hold L + R and move the Analog-stick to rotate the screen.

Hints
Collect keys in practice mode
Even though the instruction booklet states that keys and cans cannot be collect in practice mode, they still may for the same prizes awarded in all other modes. -From: twayney@iname.com

Fifth Mountain Dew can
Even though there are only supposed to be four cans per level, a fifth can is located on the Hawaii track. Take the shortcut behind the caution signs. After jumping off the buildings, keep accelerating and stay to the left. Jump over the small, barely noticeable grass ramp that appears to the left. Your car should launch through a tree, where the can is hidden. It has no apparent purpose and does not disappear. -From: twayney@iname.com


--------------------------------------------------------------------------------


Game Shark Codes


Always Place First 80112589 0000
Unlock Bonus Cars 810C1DBC FFFF
810C1DBE FFFF
810C1DC0 FFFF
810C1DC2 FFFF
810C1DC4 FFFF
810C1DC6 FFFF
810C1DC8 FFFF
810C1DCA FFFF
810C1DCC FFFF
Unlock Midway Track 800E7D19 0001
Stunts All Tracks 8010C200 0001
Fog Color Modifier 8010C440 00??
Cheat Menu Codes
Game Timer Off 800D9E88 0001
Auto Abort Disable 8010C168 0001
Resurrect In Place 8010C210 0001
Have Midway Track 800E7D19 0001
New York Cabs 800D9E89 0001
Car Collisions Off 8011249A 0001
Cone Mines On 8010C166 0001
Car Mines On 8010C167 0001
Super Speed 80111950 0001
Damage Off 8011CDB0 0001
Light Gravity 800E7D22 0000
Heavy Gravity 800E7D22 0002
Jovian Gravity 800E7D22 0003
Brakes Off 80125C64 0001
Heavy Mass 8010C179 0001
Massive Mass 8010C179 0002
Invincible 80119634 0001
Invisible Cars 8010C170 0001
Invisible Tracks 8010C178 0001
Large Frame 8010C43C 0003
Killer Rats On 8010C17C 0001
Inside-Out Car On 801174E0 0001
Upside Down Mode 800D0171 0001
Las Vegas (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1DD8 ????
Average Lap-Laps Modifier 810C1DDA ????
Races Modifier 810C1DDC ????
First Place Modifier 810C1DDE ????
Second Place Modifier 810C1DE0 ????
Third Place Modifier 810C1DE2 ????
Crashes Modifier 810C1DE4 ????
Death Races Attempted Modifier 810C1DE6 ????
Death Races Completed Modifier 810C1DE8 ????
Have All Keys Found 810C1DBC FFFF
New York-Downtown (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1DF8 ????
Average Lap-Laps Modifier 810C1DFA ????
Races Modifier 810C1DFC ????
First Place Modifier 810C1DFE ????
Second Place Modifier 810C1E00 ????
Third Place Modifier 810C1E02 ????
Crashes Modifier 810C1E04 ????
Death Races Attempted Modifier 810C1E06 ????
Death Races Completed Modifier 810C1E08 ????
Have All Keys Found 810C1DBE FFFF
Hawaii (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1E18 ????
Average Lap-Laps Modifier 810C1E1A ????
Races Modifier 810C1E1C ????
First Place Modifier 810C1E1E ????
Second Place Modifier 810C1E20 ????
Third Place Modifier 810C1E22 ????
Crashes Modifier 810C1E24 ????
Death Races Attempted Modifier 810C1E26 ????
Death Races Completed Modifier 810C1E28 ????
Have All Keys Found 810C1DC0 FFFF
New York-Uptown (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1E38 ????
Average Lap-Laps Modifier 810C1E3A ????
Races Modifier 810C1E3C ????
First Place Modifier 810C1E3E ????
Second Place Modifier 810C1E40 ????
Third Place Modifier 810C1E42 ????
Crashes Modifier 810C1E44 ????
Death Races Attempted Modifier 810C1E46 ????
Death Races Completed Modifier 810C1E48 ????
Have All Keys Found 810C1DC2 FFFF
Alcatraz (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1E58 ????
Average Lap-Laps Modifier 810C1E5A ????
Races Modifier 810C1E5C ????
First Place Modifier 810C1E5E ????
Second Place Modifier 810C1E60 ????
Third Place Modifier 810C1E62 ????
Crashes Modifier 810C1E64 ????
Death Races Attempted Modifier 810C1E66 ????
Death Races Completed Modifier 810C1E68 ????
Have All Keys Found 810C1DC4 FFFF
Los Angeles (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1E78 ????
Average Lap-Laps Modifier 810C1E7A ????
Races Modifier 810C1E7C ????
First Place Modifier 810C1E7E ????
Second Place Modifier 810C1E80 ????
Third Place Modifier 810C1E82 ????
Crashes Modifier 810C1E84 ????
Death Races Attempted Modifier 810C1E86 ????
Death Races Completed Modifier 810C1E88 ????
Have All Keys Found 810C1DC6 FFFF
Seattle (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1E98 ????
Average Lap-Laps Modifier 810C1E9A ????
Races Modifier 810C1E9C ????
First Place Modifier 810C1E9E ????
Second Place Modifier 810C1EA0 ????
Third Place Modifier 810C1EA2 ????
Crashes Modifier 810C1EA4 ????
Death Races Attempted Modifier 810C1EA6 ????
Death Races Completed Modifier 810C1EA8 ????
Have All Keys Found 810C1DC8 FFFF
Half Pipe (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1EB8 ????
Average Lap-Laps Modifier 810C1EBA ????
Races Modifier 810C1EBC ????
First Place Modifier 810C1EBE ????
Second Place Modifier 810C1EC0 ????
Third Place Modifier 810C1EC2 ????
Crashes Modifier 810C1EC4 ????
Death Races Attempted Modifier 810C1EC6 ????
Death Races Completed Modifier 810C1EC8 ????
Have All Keys Found 810C1DCA FFFF
Crash (Normal) Track Statistics Codes
Average Lap-Time Modifier 810C1ED8 ????
Average Lap-Laps Modifier 810C1EDA ????
Races Modifier 810C1EDC ????
First Place Modifier 810C1EDE ????
Second Place Modifier 810C1EE0 ????
Third Place Modifier 810C1EE2 ????
Crashes Modifier 810C1EE4 ????
Death Races Attempted Modifier 810C1EE6 ????
Death Races Completed Modifier 810C1EE8 ????
Have All Keys Found 810C1DCC FFFF
Las Vegas (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1F58 ????
Average Lap-Laps Modifier 810C1F5A ????
Races Modifier 810C1F5C ????
First Place Modifier 810C1F5E ????
Second Place Modifier 810C1F60 ????
Third Place Modifier 810C1F62 ????
Crashes Modifier 810C1F64 ????
Death Races Attempted Modifier 810C1F66 ????
Death Races Completed Modifier 810C1F68 ????
New York-Downtown (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1F78 ????
Average Lap-Laps Modifier 810C1F7A ????
Races Modifier 810C1F7C ????
First Place Modifier 810C1F7E ????
Second Place Modifier 810C1F80 ????
Third Place Modifier 810C1F82 ????
Crashes Modifier 810C1F84 ????
Death Races Attempted Modifier 810C1F86 ????
Death Races Completed Modifier 810C1F88 ????
Hawaii (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1F98 ????
Average Lap-Laps Modifier 810C1F9A ????
Races Modifier 810C1F9C ????
First Place Modifier 810C1F9E ????
Second Place Modifier 810C1FA0 ????
Third Place Modifier 810C1FA2 ????
Crashes Modifier 810C1FA4 ????
Death Races Attempted Modifier 810C1FA6 ????
Death Races Completed Modifier 810C1FA8 ????
New York-Uptown (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1FB8 ????
Average Lap-Laps Modifier 810C1FBA ????
Races Modifier 810C1FBC ????
First Place Modifier 810C1FBE ????
Second Place Modifier 810C1FC0 ????
Third Place Modifier 810C1FC2 ????
Crashes Modifier 810C1FC4 ????
Death Races Attempted Modifier 810C1FC6 ????
Death Races Completed Modifier 810C1FC8 ????
Alcatraz (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1FD8 ????
Average Lap-Laps Modifier 810C1FDA ????
Races Modifier 810C1FDC ????
First Place Modifier 810C1FDE ????
Second Place Modifier 810C1FE0 ????
Third Place Modifier 810C1FE2 ????
Crashes Modifier 810C1FE4 ????
Death Races Attempted Modifier 810C1FE6 ????
Death Races Completed Modifier 810C1FE8 ????
Los Angeles (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C1FF8 ????
Average Lap-Laps Modifier 810C1FFA ????
Races Modifier 810C1FFC ????
First Place Modifier 810C1FFE ????
Second Place Modifier 810C2000 ????
Third Place Modifier 810C2002 ????
Crashes Modifier 810C2004 ????
Death Races Attempted Modifier 810C2006 ????
Death Races Completed Modifier 810C2008 ????
Seattle (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C2018 ????
Average Lap-Laps Modifier 810C201A ????
Races Modifier 810C201C ????
First Place Modifier 810C201E ????
Second Place Modifier 810C2020 ????
Third Place Modifier 810C2022 ????
Crashes Modifier 810C2024 ????
Death Races Attempted Modifier 810C2026 ????
Death Races Completed Modifier 810C2028 ????
Half Pipe (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C2038 ????
Average Lap-Laps Modifier 810C203A ????
Races Modifier 810C203C ????
First Place Modifier 810C203E ????
Second Place Modifier 810C2040 ????
Third Place Modifier 810C2042 ????
Crashes Modifier 810C2044 ????
Death Races Attempted Modifier 810C2046 ????
Death Races Completed Modifier 810C2048 ????
Crash (Reverse) Track Statistics Codes
Average Lap-Time Modifier 810C2058 ????
Average Lap-Laps Modifier 810C205A ????
Races Modifier 810C205C ????
First Place Modifier 810C205E ????
Second Place Modifier 810C2060 ????
Third Place Modifier 810C2062 ????
Crashes Modifier 810C2064 ????
Death Races Attempted Modifier 810C2066 ????
Death Races Completed Modifier 810C2068 ????
Quantity Digits to Accompany Fog Color Modifier Code
0C - Black
0D - Red
0E - Green
0F - Blue
10 - Yellow
11 - White
12 - Orange
13 - Pink